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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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02081 | Sound | Minor | Always | Aug 3, 2008, 14:57 | Aug 24, 2019, 23:43 |
Tester | vidpro1 | View Status | Public | Platform | MAME (Official Binary) |
Assigned To | Resolution | Fixed | OS | ||
Status [?] | Resolved | Driver | |||
Version | 0.126u3 | Fixed in Version | 0.128u3 | Build | |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 02081: starcas: Sound Driver playing Drone Sound Samples wrong | ||||
Description |
I had fixed this driver a long time ago. But this problem came back again. I will attach a wave file where I recorded a game session with a real Star Castle Machine. You can hear that the way MAME handles the drone audio is wrong. I'll see if I can fix the driver again. |
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Steps To Reproduce | |||||
Additional Information | |||||
Github Commit | |||||
Flags | Verified with Original | ||||
Regression Version | |||||
Affected Sets / Systems | starcas | ||||
Attached Files
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starcastle.mp3 (1,529,137 bytes) Nov 9, 2016, 14:32 Uploaded by Fujix | ||||
Relationships
There are no relationship linked to this issue. |
Notes
3
No.16003
MetalGod Senior Tester
Jan 5, 2019, 12:01
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In current mame (0.205), the game sounds like this: |
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No.16794
MetalGod Senior Tester
Aug 24, 2019, 23:33
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Fixed in mame 0.128u3. From mameinfo: - 0.128u3: Jim Hernandez improved Star Castle drone sound. In mame 0.126u3, when this report was opened, the drone sound was far way high pitched. Since 0.128u3 sounds the same as the real hardware audo provided here. Should the imperfect sound flag be removed from this game then? |
No.16796
Tafoid Administrator
Aug 24, 2019, 23:42
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Actually, notice that all machines which use external sample packs (.wav) files are flagged as imperfect. Until emulation is properly done, the flags will stay. The fixing version sounds good enough to resolve, despite the flag. Is the the best we'll get with samples. |