Viewing Issue Advanced Details
ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
02182 Graphics Minor Always Aug 30, 2008, 23:26 Sep 13, 2008, 19:27
Tester Stefan Lindberg View Status Public Platform MAME (Official Binary)
Assigned To Resolution Open OS
Status [?] Confirmed Driver
Version 0.127u1 Fixed in Version Build Normal
Fixed in Git Commit Github Pull Request #
Summary 02182: ragtime, boogwing, boogwinga: Wrong transparencies
Description The explosions should only have transparent smoke, see pics from PCB.

Also i think the exlosions should be darker (or more contrast?) because during the intro the explosions (only in ragtime) look much brighter and the actual smoke is can only be seen if i turn up the brightnes very high on my monitor, in MAME they are seen very easily, maybe this is related to the transparencies? see pic for PCB and MAME.

Also the water from the fire hydrant (i think thats whats it's called?) is trasparent on the PCB but not in MAME, i include a MAME pic for showing what object i ment.
Steps To Reproduce
Additional Information
Github Commit
Flags Verified with Original
Regression Version
Affected Sets / Systems ragtime, boogwing, boogwinga
Attached Files
jpg file icon ragtime_explosion.jpg (280,469 bytes) Aug 30, 2008, 23:26
jpg file icon ragtime_explosion2.jpg (321,173 bytes) Aug 30, 2008, 23:27
jpg file icon title_explosion.jpg (55,679 bytes) Aug 30, 2008, 23:28
gif file icon ragtime_water.gif (11,886 bytes) Aug 30, 2008, 23:28
jpg file icon ragtime_cloud.jpg (202,521 bytes) Sep 13, 2008, 19:09
jpg file icon ragtime_transporter.jpg (209,917 bytes) Sep 13, 2008, 19:10
png file icon 0228.png (27,857 bytes) Sep 13, 2008, 19:15
gif file icon ragtime_lastboss.gif (126,087 bytes) Sep 13, 2008, 19:20
Relationships
has duplicate 04706Closed  ragtime: Priority issues in the museum stage 
Notes
5
User avatar
No.02282
Stefan Lindberg
Senior Tester
Aug 31, 2008, 19:20
I found another "bug" it's the man that can be seen in the cockpit of the big airship (ok maybe it's not an airship but anyway :-) i mean when you see him from outside the airship he appears as a bright shadow (maybe an unwanted transparent effect?) in MAME, while on the PCB he looks like when you see him inside the ship... i will try to do an screenshot of what i mean from MAME later and maybe a video recording from my PCB if it's possible.
User avatar
No.02378
Stefan Lindberg
Senior Tester
Sep 6, 2008, 20:47
Here is a video showing some effects (not the water transparency): http://arcade.ym2149.com/capturecard/greatragtimeshow_pcb_gameplay.zip
I recorded at half frame rate to get a stable picture, so you can't se some flashing effects, like when you damage the boss ship at first level (intro).

The video also shows the shadow (missing in MAME) of the first level boss.
User avatar
No.02440
Stefan Lindberg
Senior Tester
Sep 13, 2008, 19:14
Added a pic showing the cockpit guy, the glass also has some kind of "reflection" effect... check the video it's better than showing in pictures :-)

Also added a pic showing that the clouds on transporter level is not tranparent on the PCB like in MAME... could be the same as with the explosions that only the outer part is tranparent but it's hard to see if thats really the behavior on the clouds, make your own judgement by checking the pic and movie.
User avatar
No.02441
Stefan Lindberg
Senior Tester
Sep 13, 2008, 19:17
the "0228.png" shows a big machine on the Detroit level wich also should use the transparency effect... pic is from MAME, sorry i don't have any pic from the PCB for direct comparison.
User avatar
No.02442
Stefan Lindberg
Senior Tester
Sep 13, 2008, 19:27
The last boss gif is showing the transparent sphere (it is mentioned in the source) but it looks like it is also changing the colour to more "grey" on the PCB.

I have done a recording from the PCB showing the last boss:
http://arcade.ym2149.com/capturecard/ragtime_pcb_lastboss.zip (110mb)
You can aslo see the (mentioned from the source) beam effect.
Interlaced video so it does not look so good.

Another note is that the fire hydrants water is not transparent during the end credits (only during the levels)... so MAME is correct there at least :-)