Viewing Issue Advanced Details
|ID||Category [?]||Severity [?]||Reproducibility||Date Submitted||Last Update|
|02183||Graphics||Minor||Always||Aug 30, 2008, 23:45||14 days ago|
|Tester||Stefan Lindberg||View Status||Public||Platform||MAME (Official Binary)|
|Version||0.127u1||Fixed in Version||0.194||Build|
|Summary||02183: ragtime, boogwing, boogwinga: Missing fade effect|
Mame is missing a fade effect that happens quite alot on the PCB... like during end of level, at the start whith the "running man" animation and picture before that.
I saw this sentence in the source "There may be some kind of fullscreen palette effect (controlled by bit 3 in priority word - used at end of each level, and on final boss), wich probably is the missing fade effect i mean?
And also everytime the word "danger" appear on screen does the screen pulse in red, probably related to the missing fade effect? it's only the gameplay screen that turns red not the upper and lower status bars.
And then there is the hull of the airship that fades away when you enter it, in MAME it simple disapears instantly, and during this fade is the moving part of the engine not visible on the PCB it just pops up when the fade is done (see pic)... i think this is related the the fact some objects have strange priority to transparency effects.
|Steps To Reproduce|
|Flags||Verified with Original|
|Affected Sets / Systems||ragtime, boogwing, boogwinga|
airship_fade.jpg (100,745 bytes) Aug 30, 2008, 23:45
boogwing.zip (1,908,269 bytes) 17 days ago Uploaded by MetalGod
|There are no relationship linked to this issue.|
Sep 6, 2008, 20:49
Here is a gameplay video recorded from the PCB (same video i posted in the other bug report) it shows all effects i tried to explain... plus the fact the screen flashes when there are big explosions :-)
(recorded at half frame rate)
24 days ago
edited on: 17 days ago
This was fixed in mame 0.194
If anybody wants to check how the issues looked, here's a video of an old mame version with all the described bugs:
1:55 Fade effect not emulated
24:30 Entering into the airship with no fade effect.
25:10 DANGER message not pulsing the screen in red
Here's a video I've just uploaded with all the previous bugs solved
0:00 Fade effect emulated
0:17 Entering into the airship with fade effect.
0:29 DANGER message pulsing the screen in red
Edit: Added savestates (mame 0.203)