Well, I went through a _lot_ of compile options and configurations and MAME compiles, and here's what I have found.
*The original issue actually extends to ALL SSE instruction set support being compiled in, not just SSE 4.1. The MMX option is unaffected, though, so it doesn't apply to all instruction set implementation.
*The problem presents itself only with a combination of at least three optimization options; "-ftree-vectorize" is the only one I found for certain to be part of the problem. The lowest level of optimization which creates the problem is Os/O2. I tried pairing the Os options with "-ftree-vectorize" one-at-a-time, and none caused a broken binary. (Building an O1 binary threw compile warnings - even without the -ftree-vectorize option - but otherwise worked fine. I will detail in another bug report only if you feel it necessary, since it's a lot more likely that O0 or O3 will be picked for a compile.) I don't have the know-how to make an educated guess on what the other infringing options are, sorry.
*The problem is only in mingw builds of binutils 2.18.50 (in both mingw sub-versions provided on sf). 2.17.50 has no problem with instituting all supported SSE instructions, but cannot test SSE 4.1 (unsupported). The outcome is the same on GCC 4-3-0-mingw and GCC 4-3-2-tdm-1.
Because of the last point, I'm increasingly of the mind that it's a binutils problem and not MAME's at all. (Is SDLMAME too much of a deviation to help tell whether it's a mingw-specific binutils bug or a binutils bug in general?) However, here is the best backtrace I'd gotten, just in case it is a MAME issue.
Program received signal SIGSEGV, Segmentation fault.
0x0088eca0 in input_init (machine=0x77ee228) at src/emu/input.c:512
512 code_pressed_memory[memnum] = INPUT_CODE_INVALID;
(gdb) bt full
#0 0x0088eca0 in input_init (machine=0x77ee228) at src/emu/input.c:512
map = {map = {"Program received signal SIGSEGV, Segmentation fault.
0x0088eca0 in input_init (machine=0x77ee228) at src/emu/input.c:512
512 code_pressed_memory[memnum] = INPUT_CODE_INVALID;
(gdb) bt full
#0 0x0088eca0 in input_init (machine=0x77ee228) at src/emu/input.c:512
map = {map = {"\000?'\207\000\b\000\000", "I\000\000\000\b?\"\000@",
"?206\000\000\000\000\000\020?, "~\a?\"\000??202",
"\000\b\000\000\000\223f?001", "\002\002\000\000(?\a",
"\000\000\000\020?\a\b?", "\"\000wJ\210\000(?",
"\a|J\210\000\000\000\000"}}
#1 0x0082f19f in mame_execute (options=0x3f3c10) at src/emu/mame.c:1502
settingsloaded = <value optimized out>
driver = <value optimized out>
machine = (running_machine *) 0x77ee228
mame = (mame_private *) 0x77ee310
cb = <value optimized out>
gamename = <value optimized out>
error = 0
firstgame = <value optimized out>
firstrun = 1
#2 0x00993563 in cli_execute (argc=2, argv=0x3f2690, osd_options=0x1e00720)
at src/emu/clifront.c:171
options = (core_options *) 0x3f3c10
gamename = (astring *) 0x3f2710
exename = (astring *) 0x3f3af8
gamename_option = 0x3f3f68 ""
driver = (const game_driver *) 0x0
result = 32949737
#3 0x007e1ca6 in utf8_main (argc=2, argv=0x3f2690)
at src/osd/windows/winmain.c:257
No locals.
#4 0x00f1966a in main (argc=2, a_argv=0x3f2638) at src/osd/windows/main.c:72
i = 2
rc = <value optimized out> 0?'7Program received signal SIGSEGV, Segmentation fault.
0x0088eca0 in input_init (machine=0x77ee228) at src/emu/input.c:512
512 code_pressed_memory[memnum] = INPUT_CODE_INVALID;
(gdb) bt full
#0 0x0088eca0 in input_init (machine=0x77ee228) at src/emu/input.c:512
map = {map = {"\000?'\207\000\b\000\000", "I\000\000\000\b?\"\000@",
"?206\000\000\000\000\000\020?, "~\a?\"\000??202",
"\000\b\000\000\000\223f?001", "\002\002\000\000(?\a",
"\000\000\000\020?\a\b?", "\"\000wJ\210\000(?",
"\a|J\210\000\000\000\000"}}
#1 0x0082f19f in mame_execute (options=0x3f3c10) at src/emu/mame.c:1502
settingsloaded = <value optimized out>
driver = <value optimized out>
machine = (running_machine *) 0x77ee228
mame = (mame_private *) 0x77ee310
cb = <value optimized out>
gamename = <value optimized out>
error = 0
firstgame = <value optimized out>
firstrun = 1
#2 0x00993563 in cli_execute (argc=2, argv=0x3f2690, osd_options=0x1e00720)
at src/emu/clifront.c:171
options = (core_options *) 0x3f3c10
gamename = (astring *) 0x3f2710
exename = (astring *) 0x3f3af8
gamename_option = 0x3f3f68 ""
driver = (const game_driver *) 0x0
result = 32949737
#3 0x007e1ca6 in utf8_main (argc=2, argv=0x3f2690)
at src/osd/windows/winmain.c:257
No locals.
#4 0x00f1966a in main (argc=2, a_argv=0x3f2638) at src/osd/windows/main.c:72
i = 2
rc = <value optimized out> 0\bProgram received signal SIGSEGV, Segmentation fault.
0x0088eca0 in input_init (machine=0x77ee228) at src/emu/input.c:512
512 code_pressed_memory[memnum] = INPUT_CODE_INVALID;
(gdb) bt full
#0 0x0088eca0 in input_init (machine=0x77ee228) at src/emu/input.c:512
map = {map = {"\000?'\207\000\b\000\000", "I\000\000\000\b?\"\000@",
"?206\000\000\000\000\000\020?, "~\a?\"\000??202",
"\000\b\000\000\000\223f?001", "\002\002\000\000(?\a",
"\000\000\000\020?\a\b?", "\"\000wJ\210\000(?",
"\a|J\210\000\000\000\000"}}
#1 0x0082f19f in mame_execute (options=0x3f3c10) at src/emu/mame.c:1502
settingsloaded = <value optimized out>
driver = <value optimized out>
machine = (running_machine *) 0x77ee228
mame = (mame_private *) 0x77ee310
cb = <value optimized out>
gamename = <value optimized out>
error = 0
firstgame = <value optimized out>
firstrun = 1
#2 0x00993563 in cli_execute (argc=2, argv=0x3f2690, osd_options=0x1e00720)
at src/emu/clifront.c:171
options = (core_options *) 0x3f3c10
gamename = (astring *) 0x3f2710
exename = (astring *) 0x3f3af8
gamename_option = 0x3f3f68 ""
driver = (const game_driver *) 0x0
result = 32949737
#3 0x007e1ca6 in utf8_main (argc=2, argv=0x3f2690)
at src/osd/windows/winmain.c:257
No locals.
#4 0x00f1966a in main (argc=2, a_argv=0x3f2638) at src/osd/windows/main.c:72
i = 2
rc = <value optimized out> 0Program received signal SIGSEGV, Segmentation fault.
0x0088eca0 in input_init (machine=0x77ee228) at src/emu/input.c:512
512 code_pressed_memory[memnum] = INPUT_CODE_INVALID;
(gdb) bt full
#0 0x0088eca0 in input_init (machine=0x77ee228) at src/emu/input.c:512
map = {map = {"\000?'\207\000\b\000\000", "I\000\000\000\b?\"\000@",
"?206\000\000\000\000\000\020?, "~\a?\"\000??202",
"\000\b\000\000\000\223f?001", "\002\002\000\000(?\a",
"\000\000\000\020?\a\b?", "\"\000wJ\210\000(?",
"\a|J\210\000\000\000\000"}}
#1 0x0082f19f in mame_execute (options=0x3f3c10) at src/emu/mame.c:1502
settingsloaded = <value optimized out>
driver = <value optimized out>
machine = (running_machine *) 0x77ee228
mame = (mame_private *) 0x77ee310
cb = <value optimized out>
gamename = <value optimized out>
error = 0
firstgame = <value optimized out>
firstrun = 1
#2 0x00993563 in cli_execute (argc=2, argv=0x3f2690, osd_options=0x1e00720)
at src/emu/clifront.c:171
options = (core_options *) 0x3f3c10
gamename = (astring *) 0x3f2710
exename = (astring *) 0x3f3af8
gamename_option = 0x3f3f68 ""
driver = (const game_driver *) 0x0
result = 32949737
#3 0x007e1ca6 in utf8_main (argc=2, argv=0x3f2690)
at src/osd/windows/winmain.c:257
No locals.
#4 0x00f1966a in main (argc=2, a_argv=0x3f2638) at src/osd/windows/main.c:72
i = 2
rc = <value optimized out> 0", "IProgram received signal SIGSEGV, Segmentation fault.
0x0088eca0 in input_init (machine=0x77ee228) at src/emu/input.c:512
512 code_pressed_memory[memnum] = INPUT_CODE_INVALID;
(gdb) bt full
#0 0x0088eca0 in input_init (machine=0x77ee228) at src/emu/input.c:512
map = {map = {"\000?'\207\000\b\000\000", "I\000\000\000\b?\"\000@",
"?206\000\000\000\000\000\020?, "~\a?\"\000??202",
"\000\b\000\000\000\223f?001", "\002\002\000\000(?\a",
"\000\000\000\020?\a\b?", "\"\000wJ\210\000(?",
"\a|J\210\000\000\000\000"}}
#1 0x0082f19f in mame_execute (options=0x3f3c10) at src/emu/mame.c:1502
settingsloaded = <value optimized out>
driver = <value optimized out>
machine = (running_machine *) 0x77ee228
mame = (mame_private *) 0x77ee310
cb = <value optimized out>
gamename = <value optimized out>
error = 0
firstgame = <value optimized out>
firstrun = 1
#2 0x00993563 in cli_execute (argc=2, argv=0x3f2690, osd_options=0x1e00720)
at src/emu/clifront.c:171
options = (core_options *) 0x3f3c10
gamename = (astring *) 0x3f2710
exename = (astring *) 0x3f3af8
gamename_option = 0x3f3f68 ""
driver = (const game_driver *) 0x0
result = 32949737
#3 0x007e1ca6 in utf8_main (argc=2, argv=0x3f2690)
at src/osd/windows/winmain.c:257
No locals.
#4 0x00f1966a in main (argc=2, a_argv=0x3f2638) at src/osd/windows/main.c:72
i = 2
rc = <value optimized out> 0Program received signal SIGSEGV, Segmentation fault.
0x0088eca0 in input_init (machine=0x77ee228) at src/emu/input.c:512
512 code_pressed_memory[memnum] = INPUT_CODE_INVALID;
(gdb) bt full
#0 0x0088eca0 in input_init (machine=0x77ee228) at src/emu/input.c:512
map = {map = {"\000?'\207\000\b\000\000", "I\000\000\000\b?\"\000@",
"?206\000\000\000\000\000\020?, "~\a?\"\000??202",
"\000\b\000\000\000\223f?001", "\002\002\000\000(?\a",
"\000\000\000\020?\a\b?", "\"\000wJ\210\000(?",
"\a|J\210\000\000\000\000"}}
#1 0x0082f19f in mame_execute (options=0x3f3c10) at src/emu/mame.c:1502
settingsloaded = <value optimized out>
driver = <value optimized out>
machine = (running_machine *) 0x77ee228
mame = (mame_private *) 0x77ee310
cb = <value optimized out>
gamename = <value optimized out>
error = 0
firstgame = <value optimized out>
firstrun = 1
#2 0x00993563 in cli_execute (argc=2, argv=0x3f2690, osd_options=0x1e00720)
at src/emu/clifront.c:171
options = (core_options *) 0x3f3c10
gamename = (astring *) 0x3f2710
exename = (astring *) 0x3f3af8
gamename_option = 0x3f3f68 ""
driver = (const game_driver *) 0x0
result = 32949737
#3 0x007e1ca6 in utf8_main (argc=2, argv=0x3f2690)
at src/osd/windows/winmain.c:257
No locals.
#4 0x00f1966a in main (argc=2, a_argv=0x3f2638) at src/osd/windows/main.c:72
i = 2
rc = <value optimized out> 0Program received signal SIGSEGV, Segmentation fault.
0x0088eca0 in input_init (machine=0x77ee228) at src/emu/input.c:512
512 code_pressed_memory[memnum] = INPUT_CODE_INVALID;
(gdb) bt full
#0 0x0088eca0 in input_init (machine=0x77ee228) at src/emu/input.c:512
map = {map = {"\000?'\207\000\b\000\000", "I\000\000\000\b?\"\000@",
"?206\000\000\000\000\000\020?, "~\a?\"\000??202",
"\000\b\000\000\000\223f?001", "\002\002\000\000(?\a",
"\000\000\000\020?\a\b?", "\"\000wJ\210\000(?",
"\a|J\210\000\000\000\000"}}
#1 0x0082f19f in mame_execute (options=0x3f3c10) at src/emu/mame.c:1502
settingsloaded = <value optimized out>
driver = <value optimized out>
machine = (running_machine *) 0x77ee228
mame = (mame_private *) 0x77ee310
cb = <value optimized out>
gamename = <value optimized out>
error = 0
firstgame = <value optimized out>
firstrun = 1
#2 0x00993563 in cli_execute (argc=2, argv=0x3f2690, osd_options=0x1e00720)
at src/emu/clifront.c:171
options = (core_options *) 0x3f3c10
gamename = (astring *) 0x3f2710
exename = (astring *) 0x3f3af8
gamename_option = 0x3f3f68 ""
driver = (const game_driver *) 0x0
result = 32949737
#3 0x007e1ca6 in utf8_main (argc=2, argv=0x3f2690)
at src/osd/windows/winmain.c:257
No locals.
#4 0x00f1966a in main (argc=2, a_argv=0x3f2638) at src/osd/windows/main.c:72
i = 2
rc = <value optimized out> 0\b?\"Program received signal SIGSEGV, Segmentation fault.
0x0088eca0 in input_init (machine=0x77ee228) at src/emu/input.c:512
512 code_pressed_memory[memnum] = INPUT_CODE_INVALID;
(gdb) bt full
#0 0x0088eca0 in input_init (machine=0x77ee228) at src/emu/input.c:512
map = {map = {"\000?'\207\000\b\000\000", "I\000\000\000\b?\"\000@",
"?206\000\000\000\000\000\020?, "~\a?\"\000??202",
"\000\b\000\000\000\223f?001", "\002\002\000\000(?\a",
"\000\000\000\020?\a\b?", "\"\000wJ\210\000(?",
"\a|J\210\000\000\000\000"}}
#1 0x0082f19f in mame_execute (options=0x3f3c10) at src/emu/mame.c:1502
settingsloaded = <value optimized out>
driver = <value optimized out>
machine = (running_machine *) 0x77ee228
mame = (mame_private *) 0x77ee310
cb = <value optimized out>
gamename = <value optimized out>
error = 0
firstgame = <value optimized out>
firstrun = 1
#2 0x00993563 in cli_execute (argc=2, argv=0x3f2690, osd_options=0x1e00720)
at src/emu/clifront.c:171
options = (core_options *) 0x3f3c10
gamename = (astring *) 0x3f2710
exename = (astring *) 0x3f3af8
gamename_option = 0x3f3f68 ""
driver = (const game_driver *) 0x0
result = 32949737
#3 0x007e1ca6 in utf8_main (argc=2, argv=0x3f2690)
at src/osd/windows/winmain.c:257
No locals.
#4 0x00f1966a in main (argc=2, a_argv=0x3f2638) at src/osd/windows/main.c:72
i = 2
rc = <value optimized out> 0@",
"?206Program received signal SIGSEGV, Segmentation fault.
0x0088eca0 in input_init (machine=0x77ee228) at src/emu/input.c:512
512 code_pressed_memory[memnum] = INPUT_CODE_INVALID;
(gdb) bt full
#0 0x0088eca0 in input_init (machine=0x77ee228) at src/emu/input.c:512
map = {map = {"\000?'\207\000\b\000\000", "I\000\000\000\b?\"\000@",
"?206\000\000\000\000\000\020?, "~\a?\"\000??202",
"\000\b\000\000\000\223f?001", "\002\002\000\000(?\a",
"\000\000\000\020?\a\b?", "\"\000wJ\210\000(?",
"\a|J\210\000\000\000\000"}}
#1 0x0082f19f in mame_execute (options=0x3f3c10) at src/emu/mame.c:1502
settingsloaded = <value optimized out>
driver = <value optimized out>
machine = (running_machine *) 0x77ee228
mame = (mame_private *) 0x77ee310
cb = <value optimized out>
gamename = <value optimized out>
error = 0
firstgame = <value optimized out>
firstrun = 1
#2 0x00993563 in cli_execute (argc=2, argv=0x3f2690, osd_options=0x1e00720)
at src/emu/clifront.c:171
options = (core_options *) 0x3f3c10
gamename = (astring *) 0x3f2710
exename = (astring *) 0x3f3af8
gamename_option = 0x3f3f68 ""
driver = (const game_driver *) 0x0
result = 32949737
#3 0x007e1ca6 in utf8_main (argc=2, argv=0x3f2690)
at src/osd/windows/winmain.c:257
No locals.
#4 0x00f1966a in main (argc=2, a_argv=0x3f2638) at src/osd/windows/main.c:72
i = 2
rc = <value optimized out> 0Program received signal SIGSEGV, Segmentation fault.
0x0088eca0 in input_init (machine=0x77ee228) at src/emu/input.c:512
512 code_pressed_memory[memnum] = INPUT_CODE_INVALID;
(gdb) bt full
#0 0x0088eca0 in input_init (machine=0x77ee228) at src/emu/input.c:512
map = {map = {"\000?'\207\000\b\000\000", "I\000\000\000\b?\"\000@",
"?206\000\000\000\000\000\020?, "~\a?\"\000??202",
"\000\b\000\000\000\223f?001", "\002\002\000\000(?\a",
"\000\000\000\020?\a\b?", "\"\000wJ\210\000(?",
"\a|J\210\000\000\000\000"}}
#1 0x0082f19f in mame_execute (options=0x3f3c10) at src/emu/mame.c:1502
settingsloaded = <value optimized out>
driver = <value optimized out>
machine = (running_machine *) 0x77ee228
mame = (mame_private *) 0x77ee310
cb = <value optimized out>
gamename = <value optimized out>
error = 0
firstgame = <value optimized out>
firstrun = 1
#2 0x00993563 in cli_execute (argc=2, argv=0x3f2690, osd_options=0x1e00720)
at src/emu/clifront.c:171
options = (core_options *) 0x3f3c10
gamename = (astring *) 0x3f2710
exename = (astring *) 0x3f3af8
gamename_option = 0x3f3f68 ""
driver = (const game_driver *) 0x0
result = 32949737
#3 0x007e1ca6 in utf8_main (argc=2, argv=0x3f2690)
at src/osd/windows/winmain.c:257
No locals.
#4 0x00f1966a in main (argc=2, a_argv=0x3f2638) at src/osd/windows/main.c:72
i = 2
rc = <value optimized out> 0Program received signal SIGSEGV, Segmentation fault.
0x0088eca0 in input_init (machine=0x77ee228) at src/emu/input.c:512
512 code_pressed_memory[memnum] = INPUT_CODE_INVALID;
(gdb) bt full
#0 0x0088eca0 in input_init (machine=0x77ee228) at src/emu/input.c:512
map = {map = {"\000?'\207\000\b\000\000", "I\000\000\000\b?\"\000@",
"?206\000\000\000\000\000\020?, "~\a?\"\000??202",
"\000\b\000\000\000\223f?001", "\002\002\000\000(?\a",
"\000\000\000\020?\a\b?", "\"\000wJ\210\000(?",
"\a|J\210\000\000\000\000"}}
#1 0x0082f19f in mame_execute (options=0x3f3c10) at src/emu/mame.c:1502
settingsloaded = <value optimized out>
driver = <value optimized out>
machine = (running_machine *) 0x77ee228
mame = (mame_private *) 0x77ee310
cb = <value optimized out>
gamename = <value optimized out>
error = 0
firstgame = <value optimized out>
firstrun = 1
#2 0x00993563 in cli_execute (argc=2, argv=0x3f2690, osd_options=0x1e00720)
at src/emu/clifront.c:171
options = (core_options *) 0x3f3c10
gamename = (astring *) 0x3f2710
exename = (astring *) 0x3f3af8
gamename_option = 0x3f3f68 ""
driver = (const game_driver *) 0x0
result = 32949737
#3 0x007e1ca6 in utf8_main (argc=2, argv=0x3f2690)
at src/osd/windows/winmain.c:257
No locals.
#4 0x00f1966a in main (argc=2, a_argv=0x3f2638) at src/osd/windows/main.c:72
i = 2
rc = <value optimized out> 0Program received signal SIGSEGV, Segmentation fault.
0x0088eca0 in input_init (machine=0x77ee228) at src/emu/input.c:512
512 code_pressed_memory[memnum] = INPUT_CODE_INVALID;
(gdb) bt full
#0 0x0088eca0 in input_init (machine=0x77ee228) at src/emu/input.c:512
map = {map = {"\000?'\207\000\b\000\000", "I\000\000\000\b?\"\000@",
"?206\000\000\000\000\000\020?, "~\a?\"\000??202",
"\000\b\000\000\000\223f?001", "\002\002\000\000(?\a",
"\000\000\000\020?\a\b?", "\"\000wJ\210\000(?",
"\a|J\210\000\000\000\000"}}
#1 0x0082f19f in mame_execute (options=0x3f3c10) at src/emu/mame.c:1502
settingsloaded = <value optimized out>
driver = <value optimized out>
machine = (running_machine *) 0x77ee228
mame = (mame_private *) 0x77ee310
cb = <value optimized out>
gamename = <value optimized out>
error = 0
firstgame = <value optimized out>
firstrun = 1
#2 0x00993563 in cli_execute (argc=2, argv=0x3f2690, osd_options=0x1e00720)
at src/emu/clifront.c:171
options = (core_options *) 0x3f3c10
gamename = (astring *) 0x3f2710
exename = (astring *) 0x3f3af8
gamename_option = 0x3f3f68 ""
driver = (const game_driver *) 0x0
result = 32949737
#3 0x007e1ca6 in utf8_main (argc=2, argv=0x3f2690)
at src/osd/windows/winmain.c:257
No locals.
#4 0x00f1966a in main (argc=2, a_argv=0x3f2638) at src/osd/windows/main.c:72
i = 2
rc = <value optimized out> 0Program received signal SIGSEGV, Segmentation fault.
0x0088eca0 in input_init (machine=0x77ee228) at src/emu/input.c:512
512 code_pressed_memory[memnum] = INPUT_CODE_INVALID;
(gdb) bt full
#0 0x0088eca0 in input_init (machine=0x77ee228) at src/emu/input.c:512
map = {map = {"\000?'\207\000\b\000\000", "I\000\000\000\b?\"\000@",
"?206\000\000\000\000\000\020?, "~\a?\"\000??202",
"\000\b\000\000\000\223f?001", "\002\002\000\000(?\a",
"\000\000\000\020?\a\b?", "\"\000wJ\210\000(?",
"\a|J\210\000\000\000\000"}}
#1 0x0082f19f in mame_execute (options=0x3f3c10) at src/emu/mame.c:1502
settingsloaded = <value optimized out>
driver = <value optimized out>
machine = (running_machine *) 0x77ee228
mame = (mame_private *) 0x77ee310
cb = <value optimized out>
gamename = <value optimized out>
error = 0
firstgame = <value optimized out>
firstrun = 1
#2 0x00993563 in cli_execute (argc=2, argv=0x3f2690, osd_options=0x1e00720)
at src/emu/clifront.c:171
options = (core_options *) 0x3f3c10
gamename = (astring *) 0x3f2710
exename = (astring *) 0x3f3af8
gamename_option = 0x3f3f68 ""
driver = (const game_driver *) 0x0
result = 32949737
#3 0x007e1ca6 in utf8_main (argc=2, argv=0x3f2690)
at src/osd/windows/winmain.c:257
No locals.
#4 0x00f1966a in main (argc=2, a_argv=0x3f2638) at src/osd/windows/main.c:72
i = 2
rc = <value optimized out> 00?, "~\a?\"Program received signal SIGSEGV, Segmentation fault.
0x0088eca0 in input_init (machine=0x77ee228) at src/emu/input.c:512
512 code_pressed_memory[memnum] = INPUT_CODE_INVALID;
(gdb) bt full
#0 0x0088eca0 in input_init (machine=0x77ee228) at src/emu/input.c:512
map = {map = {"\000?'\207\000\b\000\000", "I\000\000\000\b?\"\000@",
"?206\000\000\000\000\000\020?, "~\a?\"\000??202",
"\000\b\000\000\000\223f?001", "\002\002\000\000(?\a",
"\000\000\000\020?\a\b?", "\"\000wJ\210\000(?",
"\a|J\210\000\000\000\000"}}
#1 0x0082f19f in mame_execute (options=0x3f3c10) at src/emu/mame.c:1502
settingsloaded = <value optimized out>
driver = <value optimized out>
machine = (running_machine *) 0x77ee228
mame = (mame_private *) 0x77ee310
cb = <value optimized out>
gamename = <value optimized out>
error = 0
firstgame = <value optimized out>
firstrun = 1
#2 0x00993563 in cli_execute (argc=2, argv=0x3f2690, osd_options=0x1e00720)
at src/emu/clifront.c:171
options = (core_options *) 0x3f3c10
gamename = (astring *) 0x3f2710
exename = (astring *) 0x3f3af8
gamename_option = 0x3f3f68 ""
driver = (const game_driver *) 0x0
result = 32949737
#3 0x007e1ca6 in utf8_main (argc=2, argv=0x3f2690)
at src/osd/windows/winmain.c:257
No locals.
#4 0x00f1966a in main (argc=2, a_argv=0x3f2638) at src/osd/windows/main.c:72
i = 2
rc = <value optimized out> 0??202",
"Program received signal SIGSEGV, Segmentation fault.
0x0088eca0 in input_init (machine=0x77ee228) at src/emu/input.c:512
512 code_pressed_memory[memnum] = INPUT_CODE_INVALID;
(gdb) bt full
#0 0x0088eca0 in input_init (machine=0x77ee228) at src/emu/input.c:512
map = {map = {"\000?'\207\000\b\000\000", "I\000\000\000\b?\"\000@",
"?206\000\000\000\000\000\020?, "~\a?\"\000??202",
"\000\b\000\000\000\223f?001", "\002\002\000\000(?\a",
"\000\000\000\020?\a\b?", "\"\000wJ\210\000(?",
"\a|J\210\000\000\000\000"}}
#1 0x0082f19f in mame_execute (options=0x3f3c10) at src/emu/mame.c:1502
settingsloaded = <value optimized out>
driver = <value optimized out>
machine = (running_machine *) 0x77ee228
mame = (mame_private *) 0x77ee310
cb = <value optimized out>
gamename = <value optimized out>
error = 0
firstgame = <value optimized out>
firstrun = 1
#2 0x00993563 in cli_execute (argc=2, argv=0x3f2690, osd_options=0x1e00720)
at src/emu/clifront.c:171
options = (core_options *) 0x3f3c10
gamename = (astring *) 0x3f2710
exename = (astring *) 0x3f3af8
gamename_option = 0x3f3f68 ""
driver = (const game_driver *) 0x0
result = 32949737
#3 0x007e1ca6 in utf8_main (argc=2, argv=0x3f2690)
at src/osd/windows/winmain.c:257
No locals.
#4 0x00f1966a in main (argc=2, a_argv=0x3f2638) at src/osd/windows/main.c:72
i = 2
rc = <value optimized out> 0\bProgram received signal SIGSEGV, Segmentation fault.
0x0088eca0 in input_init (machine=0x77ee228) at src/emu/input.c:512
512 code_pressed_memory[memnum] = INPUT_CODE_INVALID;
(gdb) bt full
#0 0x0088eca0 in input_init (machine=0x77ee228) at src/emu/input.c:512
map = {map = {"\000?'\207\000\b\000\000", "I\000\000\000\b?\"\000@",
"?206\000\000\000\000\000\020?, "~\a?\"\000??202",
"\000\b\000\000\000\223f?001", "\002\002\000\000(?\a",
"\000\000\000\020?\a\b?", "\"\000wJ\210\000(?",
"\a|J\210\000\000\000\000"}}
#1 0x0082f19f in mame_execute (options=0x3f3c10) at src/emu/mame.c:1502
settingsloaded = <value optimized out>
driver = <value optimized out>
machine = (running_machine *) 0x77ee228
mame = (mame_private *) 0x77ee310
cb = <value optimized out>
gamename = <value optimized out>
error = 0
firstgame = <value optimized out>
firstrun = 1
#2 0x00993563 in cli_execute (argc=2, argv=0x3f2690, osd_options=0x1e00720)
at src/emu/clifront.c:171
options = (core_options *) 0x3f3c10
gamename = (astring *) 0x3f2710
exename = (astring *) 0x3f3af8
gamename_option = 0x3f3f68 ""
driver = (const game_driver *) 0x0
result = 32949737
#3 0x007e1ca6 in utf8_main (argc=2, argv=0x3f2690)
at src/osd/windows/winmain.c:257
No locals.
#4 0x00f1966a in main (argc=2, a_argv=0x3f2638) at src/osd/windows/main.c:72
i = 2
rc = <value optimized out> 0Program received signal SIGSEGV, Segmentation fault.
0x0088eca0 in input_init (machine=0x77ee228) at src/emu/input.c:512
512 code_pressed_memory[memnum] = INPUT_CODE_INVALID;
(gdb) bt full
#0 0x0088eca0 in input_init (machine=0x77ee228) at src/emu/input.c:512
map = {map = {"\000?'\207\000\b\000\000", "I\000\000\000\b?\"\000@",
"?206\000\000\000\000\000\020?, "~\a?\"\000??202",
"\000\b\000\000\000\223f?001", "\002\002\000\000(?\a",
"\000\000\000\020?\a\b?", "\"\000wJ\210\000(?",
"\a|J\210\000\000\000\000"}}
#1 0x0082f19f in mame_execute (options=0x3f3c10) at src/emu/mame.c:1502
settingsloaded = <value optimized out>
driver = <value optimized out>
machine = (running_machine *) 0x77ee228
mame = (mame_private *) 0x77ee310
cb = <value optimized out>
gamename = <value optimized out>
error = 0
firstgame = <value optimized out>
firstrun = 1
#2 0x00993563 in cli_execute (argc=2, argv=0x3f2690, osd_options=0x1e00720)
at src/emu/clifront.c:171
options = (core_options *) 0x3f3c10
gamename = (astring *) 0x3f2710
exename = (astring *) 0x3f3af8
gamename_option = 0x3f3f68 ""
driver = (const game_driver *) 0x0
result = 32949737
#3 0x007e1ca6 in utf8_main (argc=2, argv=0x3f2690)
at src/osd/windows/winmain.c:257
No locals.
#4 0x00f1966a in main (argc=2, a_argv=0x3f2638) at src/osd/windows/main.c:72
i = 2
rc = <value optimized out> 0Program received signal SIGSEGV, Segmentation fault.
0x0088eca0 in input_init (machine=0x77ee228) at src/emu/input.c:512
512 code_pressed_memory[memnum] = INPUT_CODE_INVALID;
(gdb) bt full
#0 0x0088eca0 in input_init (machine=0x77ee228) at src/emu/input.c:512
map = {map = {"\000?'\207\000\b\000\000", "I\000\000\000\b?\"\000@",
"?206\000\000\000\000\000\020?, "~\a?\"\000??202",
"\000\b\000\000\000\223f?001", "\002\002\000\000(?\a",
"\000\000\000\020?\a\b?", "\"\000wJ\210\000(?",
"\a|J\210\000\000\000\000"}}
#1 0x0082f19f in mame_execute (options=0x3f3c10) at src/emu/mame.c:1502
settingsloaded = <value optimized out>
driver = <value optimized out>
machine = (running_machine *) 0x77ee228
mame = (mame_private *) 0x77ee310
cb = <value optimized out>
gamename = <value optimized out>
error = 0
firstgame = <value optimized out>
firstrun = 1
#2 0x00993563 in cli_execute (argc=2, argv=0x3f2690, osd_options=0x1e00720)
at src/emu/clifront.c:171
options = (core_options *) 0x3f3c10
gamename = (astring *) 0x3f2710
exename = (astring *) 0x3f3af8
gamename_option = 0x3f3f68 ""
driver = (const game_driver *) 0x0
result = 32949737
#3 0x007e1ca6 in utf8_main (argc=2, argv=0x3f2690)
at src/osd/windows/winmain.c:257
No locals.
#4 0x00f1966a in main (argc=2, a_argv=0x3f2638) at src/osd/windows/main.c:72
i = 2
rc = <value optimized out> 03f?001", "Program received signal SIGSEGV, Segmentation fault.
0x0088eca0 in input_init (machine=0x77ee228) at src/emu/input.c:512
512 code_pressed_memory[memnum] = INPUT_CODE_INVALID;
(gdb) bt full
#0 0x0088eca0 in input_init (machine=0x77ee228) at src/emu/input.c:512
map = {map = {"\000?'\207\000\b\000\000", "I\000\000\000\b?\"\000@",
"?206\000\000\000\000\000\020?, "~\a?\"\000??202",
"\000\b\000\000\000\223f?001", "\002\002\000\000(?\a",
"\000\000\000\020?\a\b?", "\"\000wJ\210\000(?",
"\a|J\210\000\000\000\000"}}
#1 0x0082f19f in mame_execute (options=0x3f3c10) at src/emu/mame.c:1502
settingsloaded = <value optimized out>
driver = <value optimized out>
machine = (running_machine *) 0x77ee228
mame = (mame_private *) 0x77ee310
cb = <value optimized out>
gamename = <value optimized out>
error = 0
firstgame = <value optimized out>
firstrun = 1
#2 0x00993563 in cli_execute (argc=2, argv=0x3f2690, osd_options=0x1e00720)
at src/emu/clifront.c:171
options = (core_options *) 0x3f3c10
gamename = (astring *) 0x3f2710
exename = (astring *) 0x3f3af8
gamename_option = 0x3f3f68 ""
driver = (const game_driver *) 0x0
result = 32949737
#3 0x007e1ca6 in utf8_main (argc=2, argv=0x3f2690)
at src/osd/windows/winmain.c:257
No locals.
#4 0x00f1966a in main (argc=2, a_argv=0x3f2638) at src/osd/windows/main.c:72
i = 2
rc = <value optimized out> 2Program received signal SIGSEGV, Segmentation fault.
0x0088eca0 in input_init (machine=0x77ee228) at src/emu/input.c:512
512 code_pressed_memory[memnum] = INPUT_CODE_INVALID;
(gdb) bt full
#0 0x0088eca0 in input_init (machine=0x77ee228) at src/emu/input.c:512
map = {map = {"\000?'\207\000\b\000\000", "I\000\000\000\b?\"\000@",
"?206\000\000\000\000\000\020?, "~\a?\"\000??202",
"\000\b\000\000\000\223f?001", "\002\002\000\000(?\a",
"\000\000\000\020?\a\b?", "\"\000wJ\210\000(?",
"\a|J\210\000\000\000\000"}}
#1 0x0082f19f in mame_execute (options=0x3f3c10) at src/emu/mame.c:1502
settingsloaded = <value optimized out>
driver = <value optimized out>
machine = (running_machine *) 0x77ee228
mame = (mame_private *) 0x77ee310
cb = <value optimized out>
gamename = <value optimized out>
error = 0
firstgame = <value optimized out>
firstrun = 1
#2 0x00993563 in cli_execute (argc=2, argv=0x3f2690, osd_options=0x1e00720)
at src/emu/clifront.c:171
options = (core_options *) 0x3f3c10
gamename = (astring *) 0x3f2710
exename = (astring *) 0x3f3af8
gamename_option = 0x3f3f68 ""
driver = (const game_driver *) 0x0
result = 32949737
#3 0x007e1ca6 in utf8_main (argc=2, argv=0x3f2690)
at src/osd/windows/winmain.c:257
No locals.
#4 0x00f1966a in main (argc=2, a_argv=0x3f2638) at src/osd/windows/main.c:72
i = 2
rc = <value optimized out> 2Program received signal SIGSEGV, Segmentation fault.
0x0088eca0 in input_init (machine=0x77ee228) at src/emu/input.c:512
512 code_pressed_memory[memnum] = INPUT_CODE_INVALID;
(gdb) bt full
#0 0x0088eca0 in input_init (machine=0x77ee228) at src/emu/input.c:512
map = {map = {"\000?'\207\000\b\000\000", "I\000\000\000\b?\"\000@",
"?206\000\000\000\000\000\020?, "~\a?\"\000??202",
"\000\b\000\000\000\223f?001", "\002\002\000\000(?\a",
"\000\000\000\020?\a\b?", "\"\000wJ\210\000(?",
"\a|J\210\000\000\000\000"}}
#1 0x0082f19f in mame_execute (options=0x3f3c10) at src/emu/mame.c:1502
settingsloaded = <value optimized out>
driver = <value optimized out>
machine = (running_machine *) 0x77ee228
mame = (mame_private *) 0x77ee310
cb = <value optimized out>
gamename = <value optimized out>
error = 0
firstgame = <value optimized out>
firstrun = 1
#2 0x00993563 in cli_execute (argc=2, argv=0x3f2690, osd_options=0x1e00720)
at src/emu/clifront.c:171
options = (core_options *) 0x3f3c10
gamename = (astring *) 0x3f2710
exename = (astring *) 0x3f3af8
gamename_option = 0x3f3f68 ""
driver = (const game_driver *) 0x0
result = 32949737
#3 0x007e1ca6 in utf8_main (argc=2, argv=0x3f2690)
at src/osd/windows/winmain.c:257
No locals.
#4 0x00f1966a in main (argc=2, a_argv=0x3f2638) at src/osd/windows/main.c:72
i = 2
rc = <value optimized out> 0Program received signal SIGSEGV, Segmentation fault.
0x0088eca0 in input_init (machine=0x77ee228) at src/emu/input.c:512
512 code_pressed_memory[memnum] = INPUT_CODE_INVALID;
(gdb) bt full
#0 0x0088eca0 in input_init (machine=0x77ee228) at src/emu/input.c:512
map = {map = {"\000?'\207\000\b\000\000", "I\000\000\000\b?\"\000@",
"?206\000\000\000\000\000\020?, "~\a?\"\000??202",
"\000\b\000\000\000\223f?001", "\002\002\000\000(?\a",
"\000\000\000\020?\a\b?", "\"\000wJ\210\000(?",
"\a|J\210\000\000\000\000"}}
#1 0x0082f19f in mame_execute (options=0x3f3c10) at src/emu/mame.c:1502
settingsloaded = <value optimized out>
driver = <value optimized out>
machine = (running_machine *) 0x77ee228
mame = (mame_private *) 0x77ee310
cb = <value optimized out>
gamename = <value optimized out>
error = 0
firstgame = <value optimized out>
firstrun = 1
#2 0x00993563 in cli_execute (argc=2, argv=0x3f2690, osd_options=0x1e00720)
at src/emu/clifront.c:171
options = (core_options *) 0x3f3c10
gamename = (astring *) 0x3f2710
exename = (astring *) 0x3f3af8
gamename_option = 0x3f3f68 ""
driver = (const game_driver *) 0x0
result = 32949737
#3 0x007e1ca6 in utf8_main (argc=2, argv=0x3f2690)
at src/osd/windows/winmain.c:257
No locals.
#4 0x00f1966a in main (argc=2, a_argv=0x3f2638) at src/osd/windows/main.c:72
i = 2
rc = <value optimized out> 0(?\a",
"Program received signal SIGSEGV, Segmentation fault.
0x0088eca0 in input_init (machine=0x77ee228) at src/emu/input.c:512
512 code_pressed_memory[memnum] = INPUT_CODE_INVALID;
(gdb) bt full
#0 0x0088eca0 in input_init (machine=0x77ee228) at src/emu/input.c:512
map = {map = {"\000?'\207\000\b\000\000", "I\000\000\000\b?\"\000@",
"?206\000\000\000\000\000\020?, "~\a?\"\000??202",
"\000\b\000\000\000\223f?001", "\002\002\000\000(?\a",
"\000\000\000\020?\a\b?", "\"\000wJ\210\000(?",
"\a|J\210\000\000\000\000"}}
#1 0x0082f19f in mame_execute (options=0x3f3c10) at src/emu/mame.c:1502
settingsloaded = <value optimized out>
driver = <value optimized out>
machine = (running_machine *) 0x77ee228
mame = (mame_private *) 0x77ee310
cb = <value optimized out>
gamename = <value optimized out>
error = 0
firstgame = <value optimized out>
firstrun = 1
#2 0x00993563 in cli_execute (argc=2, argv=0x3f2690, osd_options=0x1e00720)
at src/emu/clifront.c:171
options = (core_options *) 0x3f3c10
gamename = (astring *) 0x3f2710
exename = (astring *) 0x3f3af8
gamename_option = 0x3f3f68 ""
driver = (const game_driver *) 0x0
result = 32949737
#3 0x007e1ca6 in utf8_main (argc=2, argv=0x3f2690)
at src/osd/windows/winmain.c:257
No locals.
#4 0x00f1966a in main (argc=2, a_argv=0x3f2638) at src/osd/windows/main.c:72
i = 2
rc = <value optimized out> 0Program received signal SIGSEGV, Segmentation fault.
0x0088eca0 in input_init (machine=0x77ee228) at src/emu/input.c:512
512 code_pressed_memory[memnum] = INPUT_CODE_INVALID;
(gdb) bt full
#0 0x0088eca0 in input_init (machine=0x77ee228) at src/emu/input.c:512
map = {map = {"\000?'\207\000\b\000\000", "I\000\000\000\b?\"\000@",
"?206\000\000\000\000\000\020?, "~\a?\"\000??202",
"\000\b\000\000\000\223f?001", "\002\002\000\000(?\a",
"\000\000\000\020?\a\b?", "\"\000wJ\210\000(?",
"\a|J\210\000\000\000\000"}}
#1 0x0082f19f in mame_execute (options=0x3f3c10) at src/emu/mame.c:1502
settingsloaded = <value optimized out>
driver = <value optimized out>
machine = (running_machine *) 0x77ee228
mame = (mame_private *) 0x77ee310
cb = <value optimized out>
gamename = <value optimized out>
error = 0
firstgame = <value optimized out>
firstrun = 1
#2 0x00993563 in cli_execute (argc=2, argv=0x3f2690, osd_options=0x1e00720)
at src/emu/clifront.c:171
options = (core_options *) 0x3f3c10
gamename = (astring *) 0x3f2710
exename = (astring *) 0x3f3af8
gamename_option = 0x3f3f68 ""
driver = (const game_driver *) 0x0
result = 32949737
#3 0x007e1ca6 in utf8_main (argc=2, argv=0x3f2690)
at src/osd/windows/winmain.c:257
No locals.
#4 0x00f1966a in main (argc=2, a_argv=0x3f2638) at src/osd/windows/main.c:72
i = 2
rc = <value optimized out> 0Program received signal SIGSEGV, Segmentation fault.
0x0088eca0 in input_init (machine=0x77ee228) at src/emu/input.c:512
512 code_pressed_memory[memnum] = INPUT_CODE_INVALID;
(gdb) bt full
#0 0x0088eca0 in input_init (machine=0x77ee228) at src/emu/input.c:512
map = {map = {"\000?'\207\000\b\000\000", "I\000\000\000\b?\"\000@",
"?206\000\000\000\000\000\020?, "~\a?\"\000??202",
"\000\b\000\000\000\223f?001", "\002\002\000\000(?\a",
"\000\000\000\020?\a\b?", "\"\000wJ\210\000(?",
"\a|J\210\000\000\000\000"}}
#1 0x0082f19f in mame_execute (options=0x3f3c10) at src/emu/mame.c:1502
settingsloaded = <value optimized out>
driver = <value optimized out>
machine = (running_machine *) 0x77ee228
mame = (mame_private *) 0x77ee310
cb = <value optimized out>
gamename = <value optimized out>
error = 0
firstgame = <value optimized out>
firstrun = 1
#2 0x00993563 in cli_execute (argc=2, argv=0x3f2690, osd_options=0x1e00720)
at src/emu/clifront.c:171
options = (core_options *) 0x3f3c10
gamename = (astring *) 0x3f2710
exename = (astring *) 0x3f3af8
gamename_option = 0x3f3f68 ""
driver = (const game_driver *) 0x0
result = 32949737
#3 0x007e1ca6 in utf8_main (argc=2, argv=0x3f2690)
at src/osd/windows/winmain.c:257
No locals.
#4 0x00f1966a in main (argc=2, a_argv=0x3f2638) at src/osd/windows/main.c:72
i = 2
rc = <value optimized out> 00?\a\b?", "\"Program received signal SIGSEGV, Segmentation fault.
0x0088eca0 in input_init (machine=0x77ee228) at src/emu/input.c:512
512 code_pressed_memory[memnum] = INPUT_CODE_INVALID;
(gdb) bt full
#0 0x0088eca0 in input_init (machine=0x77ee228) at src/emu/input.c:512
map = {map = {"\000?'\207\000\b\000\000", "I\000\000\000\b?\"\000@",
"?206\000\000\000\000\000\020?, "~\a?\"\000??202",
"\000\b\000\000\000\223f?001", "\002\002\000\000(?\a",
"\000\000\000\020?\a\b?", "\"\000wJ\210\000(?",
"\a|J\210\000\000\000\000"}}
#1 0x0082f19f in mame_execute (options=0x3f3c10) at src/emu/mame.c:1502
settingsloaded = <value optimized out>
driver = <value optimized out>
machine = (running_machine *) 0x77ee228
mame = (mame_private *) 0x77ee310
cb = <value optimized out>
gamename = <value optimized out>
error = 0
firstgame = <value optimized out>
firstrun = 1
#2 0x00993563 in cli_execute (argc=2, argv=0x3f2690, osd_options=0x1e00720)
at src/emu/clifront.c:171
options = (core_options *) 0x3f3c10
gamename = (astring *) 0x3f2710
exename = (astring *) 0x3f3af8
gamename_option = 0x3f3f68 ""
driver = (const game_driver *) 0x0
result = 32949737
#3 0x007e1ca6 in utf8_main (argc=2, argv=0x3f2690)
at src/osd/windows/winmain.c:257
No locals.
#4 0x00f1966a in main (argc=2, a_argv=0x3f2638) at src/osd/windows/main.c:72
i = 2
rc = <value optimized out> 0wJ0Program received signal SIGSEGV, Segmentation fault.
0x0088eca0 in input_init (machine=0x77ee228) at src/emu/input.c:512
512 code_pressed_memory[memnum] = INPUT_CODE_INVALID;
(gdb) bt full
#0 0x0088eca0 in input_init (machine=0x77ee228) at src/emu/input.c:512
map = {map = {"\000?'\207\000\b\000\000", "I\000\000\000\b?\"\000@",
"?206\000\000\000\000\000\020?, "~\a?\"\000??202",
"\000\b\000\000\000\223f?001", "\002\002\000\000(?\a",
"\000\000\000\020?\a\b?", "\"\000wJ\210\000(?",
"\a|J\210\000\000\000\000"}}
#1 0x0082f19f in mame_execute (options=0x3f3c10) at src/emu/mame.c:1502
settingsloaded = <value optimized out>
driver = <value optimized out>
machine = (running_machine *) 0x77ee228
mame = (mame_private *) 0x77ee310
cb = <value optimized out>
gamename = <value optimized out>
error = 0
firstgame = <value optimized out>
firstrun = 1
#2 0x00993563 in cli_execute (argc=2, argv=0x3f2690, osd_options=0x1e00720)
at src/emu/clifront.c:171
options = (core_options *) 0x3f3c10
gamename = (astring *) 0x3f2710
exename = (astring *) 0x3f3af8
gamename_option = 0x3f3f68 ""
driver = (const game_driver *) 0x0
result = 32949737
#3 0x007e1ca6 in utf8_main (argc=2, argv=0x3f2690)
at src/osd/windows/winmain.c:257
No locals.
#4 0x00f1966a in main (argc=2, a_argv=0x3f2638) at src/osd/windows/main.c:72
i = 2
rc = <value optimized out> 0(?",
"\a|J0Program received signal SIGSEGV, Segmentation fault.
0x0088eca0 in input_init (machine=0x77ee228) at src/emu/input.c:512
512 code_pressed_memory[memnum] = INPUT_CODE_INVALID;
(gdb) bt full
#0 0x0088eca0 in input_init (machine=0x77ee228) at src/emu/input.c:512
map = {map = {"\000?'\207\000\b\000\000", "I\000\000\000\b?\"\000@",
"?206\000\000\000\000\000\020?, "~\a?\"\000??202",
"\000\b\000\000\000\223f?001", "\002\002\000\000(?\a",
"\000\000\000\020?\a\b?", "\"\000wJ\210\000(?",
"\a|J\210\000\000\000\000"}}
#1 0x0082f19f in mame_execute (options=0x3f3c10) at src/emu/mame.c:1502
settingsloaded = <value optimized out>
driver = <value optimized out>
machine = (running_machine *) 0x77ee228
mame = (mame_private *) 0x77ee310
cb = <value optimized out>
gamename = <value optimized out>
error = 0
firstgame = <value optimized out>
firstrun = 1
#2 0x00993563 in cli_execute (argc=2, argv=0x3f2690, osd_options=0x1e00720)
at src/emu/clifront.c:171
options = (core_options *) 0x3f3c10
gamename = (astring *) 0x3f2710
exename = (astring *) 0x3f3af8
gamename_option = 0x3f3f68 ""
driver = (const game_driver *) 0x0
result = 32949737
#3 0x007e1ca6 in utf8_main (argc=2, argv=0x3f2690)
at src/osd/windows/winmain.c:257
No locals.
#4 0x00f1966a in main (argc=2, a_argv=0x3f2638) at src/osd/windows/main.c:72
i = 2
rc = <value optimized out> 0Program received signal SIGSEGV, Segmentation fault.
0x0088eca0 in input_init (machine=0x77ee228) at src/emu/input.c:512
512 code_pressed_memory[memnum] = INPUT_CODE_INVALID;
(gdb) bt full
#0 0x0088eca0 in input_init (machine=0x77ee228) at src/emu/input.c:512
map = {map = {"\000?'\207\000\b\000\000", "I\000\000\000\b?\"\000@",
"?206\000\000\000\000\000\020?, "~\a?\"\000??202",
"\000\b\000\000\000\223f?001", "\002\002\000\000(?\a",
"\000\000\000\020?\a\b?", "\"\000wJ\210\000(?",
"\a|J\210\000\000\000\000"}}
#1 0x0082f19f in mame_execute (options=0x3f3c10) at src/emu/mame.c:1502
settingsloaded = <value optimized out>
driver = <value optimized out>
machine = (running_machine *) 0x77ee228
mame = (mame_private *) 0x77ee310
cb = <value optimized out>
gamename = <value optimized out>
error = 0
firstgame = <value optimized out>
firstrun = 1
#2 0x00993563 in cli_execute (argc=2, argv=0x3f2690, osd_options=0x1e00720)
at src/emu/clifront.c:171
options = (core_options *) 0x3f3c10
gamename = (astring *) 0x3f2710
exename = (astring *) 0x3f3af8
gamename_option = 0x3f3f68 ""
driver = (const game_driver *) 0x0
result = 32949737
#3 0x007e1ca6 in utf8_main (argc=2, argv=0x3f2690)
at src/osd/windows/winmain.c:257
No locals.
#4 0x00f1966a in main (argc=2, a_argv=0x3f2638) at src/osd/windows/main.c:72
i = 2
rc = <value optimized out> 0Program received signal SIGSEGV, Segmentation fault.
0x0088eca0 in input_init (machine=0x77ee228) at src/emu/input.c:512
512 code_pressed_memory[memnum] = INPUT_CODE_INVALID;
(gdb) bt full
#0 0x0088eca0 in input_init (machine=0x77ee228) at src/emu/input.c:512
map = {map = {"\000?'\207\000\b\000\000", "I\000\000\000\b?\"\000@",
"?206\000\000\000\000\000\020?, "~\a?\"\000??202",
"\000\b\000\000\000\223f?001", "\002\002\000\000(?\a",
"\000\000\000\020?\a\b?", "\"\000wJ\210\000(?",
"\a|J\210\000\000\000\000"}}
#1 0x0082f19f in mame_execute (options=0x3f3c10) at src/emu/mame.c:1502
settingsloaded = <value optimized out>
driver = <value optimized out>
machine = (running_machine *) 0x77ee228
mame = (mame_private *) 0x77ee310
cb = <value optimized out>
gamename = <value optimized out>
error = 0
firstgame = <value optimized out>
firstrun = 1
#2 0x00993563 in cli_execute (argc=2, argv=0x3f2690, osd_options=0x1e00720)
at src/emu/clifront.c:171
options = (core_options *) 0x3f3c10
gamename = (astring *) 0x3f2710
exename = (astring *) 0x3f3af8
gamename_option = 0x3f3f68 ""
driver = (const game_driver *) 0x0
result = 32949737
#3 0x007e1ca6 in utf8_main (argc=2, argv=0x3f2690)
at src/osd/windows/winmain.c:257
No locals.
#4 0x00f1966a in main (argc=2, a_argv=0x3f2638) at src/osd/windows/main.c:72
i = 2
rc = <value optimized out> 0Program received signal SIGSEGV, Segmentation fault.
0x0088eca0 in input_init (machine=0x77ee228) at src/emu/input.c:512
512 code_pressed_memory[memnum] = INPUT_CODE_INVALID;
(gdb) bt full
#0 0x0088eca0 in input_init (machine=0x77ee228) at src/emu/input.c:512
map = {map = {"\000?'\207\000\b\000\000", "I\000\000\000\b?\"\000@",
"?206\000\000\000\000\000\020?, "~\a?\"\000??202",
"\000\b\000\000\000\223f?001", "\002\002\000\000(?\a",
"\000\000\000\020?\a\b?", "\"\000wJ\210\000(?",
"\a|J\210\000\000\000\000"}}
#1 0x0082f19f in mame_execute (options=0x3f3c10) at src/emu/mame.c:1502
settingsloaded = <value optimized out>
driver = <value optimized out>
machine = (running_machine *) 0x77ee228
mame = (mame_private *) 0x77ee310
cb = <value optimized out>
gamename = <value optimized out>
error = 0
firstgame = <value optimized out>
firstrun = 1
#2 0x00993563 in cli_execute (argc=2, argv=0x3f2690, osd_options=0x1e00720)
at src/emu/clifront.c:171
options = (core_options *) 0x3f3c10
gamename = (astring *) 0x3f2710
exename = (astring *) 0x3f3af8
gamename_option = 0x3f3f68 ""
driver = (const game_driver *) 0x0
result = 32949737
#3 0x007e1ca6 in utf8_main (argc=2, argv=0x3f2690)
at src/osd/windows/winmain.c:257
No locals.
#4 0x00f1966a in main (argc=2, a_argv=0x3f2638) at src/osd/windows/main.c:72
i = 2
rc = <value optimized out> 0"}}
#1 0x0082f19f in mame_execute (options=0x3f3c10) at src/emu/mame.c:1502
settingsloaded = <value optimized out>
driver = <value optimized out>
machine = (running_machine *) 0x77ee228
mame = (mame_private *) 0x77ee310
cb = <value optimized out>
gamename = <value optimized out>
error = 0
firstgame = <value optimized out>
firstrun = 1
#2 0x00993563 in cli_execute (argc=2, argv=0x3f2690, osd_options=0x1e00720)
at src/emu/clifront.c:171
options = (core_options *) 0x3f3c10
gamename = (astring *) 0x3f2710
exename = (astring *) 0x3f3af8
gamename_option = 0x3f3f68 ""
driver = (const game_driver *) 0x0
result = 32949737
#3 0x007e1ca6 in utf8_main (argc=2, argv=0x3f2690)
at src/osd/windows/winmain.c:257
No locals.
#4 0x00f1966a in main (argc=2, a_argv=0x3f2638) at src/osd/windows/main.c:72
i = 2
rc = <value optimized out> |