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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
---|---|---|---|---|---|
02233 | Speed | Major | Always | Sep 12, 2008, 03:17 | Sep 18, 2008, 17:39 |
Tester | Tafoid | View Status | Public | Platform | MAME (Self-compiled) |
Assigned To | Resolution | Fixed | OS | Windows 2000 | |
Status [?] | Resolved | Driver | |||
Version | 0.127u3 | Fixed in Version | 0.127u4 | Build | |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 02233: chboxing, chwrestl, dokidoki: Game Speed/Timing issue | ||||
Description | The most noticeable game you can judge this by is dokidoki .. right off, you'll hear the music is quite fast (2x) but pitched correctly. In game, the controls are sluggish all compared to the console originals on the SG-1000. In all games, the behavior is such that the music plays fast and the controls are not too responsive. | ||||
Steps To Reproduce | |||||
Additional Information | I examined the MESS source and imported a fix which corrects the timing issues with MAME for the sg1000a.c driver. I'll be submitting that tomorrow. | ||||
Github Commit | |||||
Flags | |||||
Regression Version | 0.68 (Added) | ||||
Affected Sets / Systems | chboxing, chwrestl, dokidoki | ||||
Attached Files
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Relationships
There are no relationship linked to this issue. |
Notes
2
No.02432
Tafoid Administrator
Sep 12, 2008, 15:54
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Fix Submitted to MAMEDEV |
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No.02481
Tafoid Administrator
Sep 18, 2008, 17:39
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Fix-up of sg1000a.c and additional fixes submitted by Curt Coder. |