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Viewing Issue Advanced Details
| ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 02320 | Graphics | Minor | Have not tried | Sep 21, 2008, 21:15 | Jun 23, 2017, 09:35 |
| Tester | M.A.S.H. | View Status | Public | Platform | MAME (Self-compiled) |
| Assigned To | Resolution | Fixed | OS | ||
| Status [?] | Resolved | Driver | |||
| Version | 0.127u4 | Fixed in Version | N/A | Build | Normal |
| Fixed in Git Commit | Github Pull Request # | ||||
| Summary | 02320: Many Sets in royalmah.c: Wrong visible area. Games only need 256x240. | ||||
| Description |
All Royal Mahjong games with a visible area of 256x256 have a graphics glitch in the upper left corner (see All-256x256-Royal Mahjong-Games.gif animation). But it can also have something to do with the clear screen function (see dondenmj.gif). But i think they all need only the visible area of 256x240. Mahjong Derringer and Mahjong Shinkirou Deja Vu have the same gfx, but Mahjong Shinkirou Deja Vu use a 256x240 screen (see mjderngr-and-mjdejavu.gif). |
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| Steps To Reproduce | |||||
| Additional Information | Update in 0.130: All games in this driver except janptr96 are now 256x239. | ||||
| Github Commit | |||||
| Flags | |||||
| Regression Version | |||||
| Affected Sets / Systems | Many Sets in royalmah.c | ||||
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Attached Files
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Relationships
| There are no relationship linked to this issue. |
Notes
2
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No.02532
Haze Senior Tester
Sep 22, 2008, 19:37
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somebody should check on hardware... i can't really see anybody noticing a couple of pixels which are likely stretched off-screen anyway. |
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No.13940
Fujix Administrator
Jun 23, 2017, 09:35
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All games in the driver are now 256x240. |