- --
Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
---|---|---|---|---|---|
02504 | Graphics | Minor | Always | Oct 9, 2008, 05:31 | Oct 9, 2008, 06:45 |
Tester | Yonah | View Status | Public | Platform | MAME (Official Binary) |
Assigned To | Resolution | Open | OS | Windows XP/Vista 32-bit | |
Status [?] | Confirmed | Driver | |||
Version | 0.127 | Fixed in Version | Build | Normal | |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 02504: irobot: Corrupted polygons on wireframe objects | ||||
Description |
When the camera's view of the robot is obstructed by an obstacle, the obstacle between the player and the camera should become wireframe. Mame incorrectly renders this wireframe, filling parts that should not be filled. The screen shot on the right is from a real I' Robot machines, but due to a bad rom the screen is corrupted. However, having grown up with this machine, I can verify the wireframe on the left (from Mame) is not rendered correctly. |
||||
Steps To Reproduce | Use low camera angle to position your player behind a hill or obsticle. | ||||
Additional Information | |||||
Github Commit | |||||
Flags | Verified with Original | ||||
Regression Version | |||||
Affected Sets / Systems | irobot | ||||
Attached Files
|
Irobot.jpg (127,559 bytes) Oct 9, 2008, 05:31
| ||||
Relationships
There are no relationship linked to this issue. |
Notes
0
There are no notes attached to this issue. |