Viewing Issue Advanced Details
ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
02507 Sound Major Always Oct 10, 2008, 00:03 Oct 10, 2008, 01:32
Tester incog View Status Public Platform MAME (Self-compiled)
Assigned To Resolution Unable to reproduce OS Windows XP/Vista 32-bit
Status [?] Closed Driver konami/ksys573.cpp
Version 0.127u7 Fixed in Version Build Normal
Fixed in Git Commit Github Pull Request #
Summary 02507: dstage, ddr2m: Music does not play, causing the game to loop when starting a game
Description Music does not play, causing the game to loop after you select your track.
Steps To Reproduce Start dstage, initialize using test button, wait, when the game starts there will be the konami sound but no intro music, insert coins, select a song and watch the game loop.
Additional Information
Github Commit
Regression Version
Affected Sets / Systems dstage, ddr2m
Attached Files
There are no relationship linked to this issue.
User avatar
Oct 10, 2008, 00:19
edited on: Oct 10, 2008, 00:27
gtrfrk2m dies on its intro
dsftkd dies on its intro
gtrfrks is unaffected and plays music fine
User avatar
Oct 10, 2008, 00:29
edited on: Oct 10, 2008, 00:44
I tried Dancing Stage with a fresh flashram and all sounds and the music seemed to play as good as my slow computer would allow (gets as high as 90% or so during game w/frameskip). I played the simple song and completed the first stage. Didn't seem like there was anything missing.

Is it possible you have a corrupt CHD?

I don't have the other sets to test, sorry. Hopefully someone else can test these and post results on your listed sets.
User avatar
Oct 10, 2008, 00:49
Deleted mame.ini and the nvram folder and everything works again. Strange considering I did everything exactly as before.
User avatar
Oct 10, 2008, 01:08
I can no longer reproduce this bug