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ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
02512 Misc. Major Always Oct 10, 2008, 03:40 Oct 10, 2008, 05:25
Tester john_iv View Status Public Platform MAME (Self-compiled)
Assigned To aaron Resolution Fixed OS Windows XP/Vista 64-bit
Status [?] Resolved Driver nintendo/dkong.cpp
Version 0.127u7 Fixed in Version 0.127u8 Build Normal
Fixed in Git Commit Github Pull Request #
Summary 02512: dkong: Artwork and gameplay area are getting squished/distorted.
Description Using the enclosed .ini and the dkong artwork when you run you will see the playfield and the artwork appear to be 'squished' thinner than they were in prior builds.

Saw this in SFA2 as well.
Steps To Reproduce
Additional Information
Github Commit
Flags
Regression Version
Affected Sets / Systems dkong
Attached Files
? file icon mame.ini (4,636 bytes) Oct 10, 2008, 03:40
[Show Content]
zip file icon dkong.zip (1,685,156 bytes) Oct 10, 2008, 03:41
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Notes
2
User avatar
No.02739
john_iv
Senior Tester
Oct 10, 2008, 03:50
Also if you go into windowed mode it looks like its trying to fit the artwork and playfield into a 3:4 window instead of expanding properly on the x and y axis.
User avatar
No.02741
john_iv
Senior Tester
Oct 10, 2008, 05:03
You can also see weirdness toggling between cropped and full art in the [TAB] / Video menu for games like Robotron.