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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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02523 | Graphics | Minor | Always | Oct 11, 2008, 10:34 | Nov 2, 2014, 15:28 |
Tester | user422 | View Status | Public | Platform | MAMEUI |
Assigned To | AWJ | Resolution | Fixed | OS | |
Status [?] | Resolved | Driver | |||
Version | 0.127u6 | Fixed in Version | 0.156 | Build | |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 02523: vulcan, gradius2, gradius2a, gradius2b: Sprite-background priority is wrong. | ||||
Description |
In the place of Saramanda of the demonstration screen Neither Rordobridish nor Zerosfors are displayed as Big Piper. |
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Steps To Reproduce | |||||
Additional Information |
grdius2a -> gradius2a in 0.133u1 grdius2b -> gradius2b in 0.133u1 Update for 0.133u2: Partially fixed by hap for the intro scene, it reintroduced the old priority bugs. |
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Github Commit | |||||
Flags | |||||
Regression Version | |||||
Affected Sets / Systems | vulcan, gradius2, gradius2a, gradius2b | ||||
Attached Files
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gradius2.png (10,740 bytes) Oct 11, 2008, 10:34
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correct.png (16,302 bytes) Oct 11, 2008, 15:07
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0012.png (6,430 bytes) Aug 13, 2009, 12:13
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0028.png (9,081 bytes) Aug 13, 2009, 12:14
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gradius20007.png (11,363 bytes) Nov 1, 2014, 17:16 Uploaded by haynor666 Gradius II after fix
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Relationships
Notes
8
No.02765
Fujix Administrator
Oct 11, 2008, 14:39
edited on: May 17, 2009, 19:41 |
kani, please check the section of the Severity in http://mametesters.org/legend.html "Major" is for bugs that disturb the work of gameplay/emulation. |
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No.02768
Mamesick Senior Tester
Oct 11, 2008, 15:03
edited on: Oct 11, 2008, 15:08 |
Regression is 0.110u2 when: "0.110u2: Robiza and Mamesick fixed video hardware (draw_sprites, tilemap_draw etc.) in Vulcan Venture." Me and Robiza fixed the long-standing sprite/bg priority bug in level 7 and ending sequence. Looks like we broke this part of the intro where the sprites should be drawn over the layer and not under like in all the rest of the game. Weird. Attached a snap of how it should be. |
No.04802
hap Developer
Aug 13, 2009, 12:09
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The current sprite-background (layer2) priority bugs for this game are visible in: - level 7, brain boss appears - level 7, mouth boss ("shoot it in the mouth") appears - ending sequence after the credits, the sunrise |
No.11203
haynor666 Tester
Nov 1, 2014, 17:16
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After fix sun is behind planet and brain together with other bosses are behind ship exit. |
No.11204
AWJ Developer
Nov 1, 2014, 19:19
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After using cheats to skip to stage 7 and the ending, I agree it's fixed. |
No.11205
haynor666 Tester
Nov 1, 2014, 19:25
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I use cheats but didn't skip any stages :) |
No.11207
Fujix Administrator
Nov 2, 2014, 14:18
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The sun graphic is not fixed for me in 0.155 |
No.11208
Stiletto Developer
Nov 2, 2014, 15:28
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That is correct Fujix, it should be fixed in 0.156. haynor666 is referring to the changes in GIT that AWJ just made. |