Viewing Issue Advanced Details
ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
02639 Gameplay Major Always Nov 9, 2008, 19:08 Nov 24, 2008, 14:18
Tester Fujix View Status Public Platform MAME (Self-compiled)
Assigned To Resolution Fixed OS Windows XP/Vista 32-bit
Status [?] Resolved Driver
Version 0.128u3 Fixed in Version 0.128u4 Build I686
Fixed in Git Commit Github Pull Request #
Summary 02639: Most sets using 68ec020 CPU: Graphics Regression / Game Resets
Description Examples:
- outfxies (namconb1.c) [snap included]
Characters are misaligned to the floor and keep falling.
Player and weapon objects are misaligned and not placed on the floor.
They keep going down and disappear.
- Most games in taito_f3.c have graphic regressions.
- dariusg (taito_f3) resets it self while viewing introduction
- dreamwld (dreamwld.c) doesn't accept credits correctly. You hear the credit sound, but the push start dialog never shows up.
- gblchmp + clones (taito_f3) - As soon as you start fighting and throwing punches, you get an "illegal instruction" message on the screen and the game resets.
http://www.mameworld.info/ubbthreads/showthreaded.php?Cat=&Number=172181
Steps To Reproduce
Additional Information Drivers effected:
dreamwld.c
macrossp.c
namconb1.c
taito_f3.c
Github Commit
Flags
Regression Version 0.128u3
Affected Sets / Systems Most sets using 68ec020 CPU
Attached Files
png file icon 0001.png (25,425 bytes) Nov 9, 2008, 19:08
Relationships
There are no relationship linked to this issue.
Notes
7
User avatar
No.03018
Haze
Senior Tester
Nov 9, 2008, 22:37
it's not just outfoxies.

the 68020 look to be broken

bubble memories is also completely messed up
User avatar
No.03019
Haze
Senior Tester
Nov 9, 2008, 22:42
and it seems impossible to coin up dream world.
User avatar
No.03020
Tafoid
Administrator
Nov 10, 2008, 00:08
Are we sure this is a cpu core issue and not a interleave re-calculation issue?
I assume by the wording in the whatsnew that now all the interleaves are 'perfectly' calculated on the fly regardless of what is in the drivers..

Anyway - the whole of taito_f3 is pretty broken. Odd graphics regressions in most sets, games that reset during the intro (dariusg).
User avatar
No.03021
Haze
Senior Tester
Nov 10, 2008, 08:48
I don't see why CPU interleave would break the graphics on things like Taito F3, so it's either something with the 68020, or maybe just the entire 68k core (although I've not found any 68000 games that are broken, so probably just the 68020)
User avatar
No.03084
Mamesick
Senior Tester
Nov 23, 2008, 07:34
macrossp.c driver (68020 + 68000 hardware) is broken too. GFX corrupted and you're not able to insert coins.
User avatar
No.03097
Haze
Senior Tester
Nov 23, 2008, 21:41
working fine in current build, I think Aaron has fixed all of these, should be fine in the next update unless something breaks again before then.
User avatar
No.03101
Tafoid
Administrator
Nov 24, 2008, 14:17
Noted issues seem to have been fixed for 0.128u4. Resolving