Viewing Issue Advanced Details
|ID||Category [?]||Severity [?]||Reproducibility||Date Submitted||Last Update|
|02677||Graphics||Minor||Always||Nov 24, 2008, 23:45||Dec 7, 2008, 17:23|
|Tester||Lord Nightmare||View Status||Public||Platform|
|Version||0.128u4||Fixed in Version||0.128u6||Build|
|Fixed in Git Commit||Github Pull Request #|
|Summary||02677: eprom, eprom2: missing graphical brightness effect, verified on real machine w/video|
There is a missing brightness control effect used by the game whenever you throw a switch which activates the electro-stairs anywhere in the game. When you do so, the whole screen is supposed to dim to about 1/4 brightness, then after about 3/4 of a second or so go back to 1/2 brightness, after another 1/4 of a second goes to 3/4 brightness, and then after another 1/4 a second goes back to normal.
|Steps To Reproduce||Throw any switch which activates electro-stairs in the game. If the whole screen does NOT dim, the bug is present.|
Verified/videoed on machine belonging to Jeff Anderson/Videotopia at vgXpo '08
The missing effect probably also exists on other games which share this hardware or the klax.c klax hardware which is derived from this one.
|Flags||Verified with Original|
|Affected Sets / Systems||eprom, eprom2|
|There are no relationship linked to this issue.|
|There are no notes attached to this issue.|