Viewing Issue Advanced Details
|ID||Category [?]||Severity [?]||Reproducibility||Date Submitted||Last Update|
|02777||Sound||Major||Always||Dec 27, 2008, 06:43||May 28, 2009, 18:04|
|Tester||-MAME Source-||View Status||Public||Platform||MAME (Official Binary)|
|Assigned To||Kale||Resolution||Fixed||OS||Windows 98/Me|
|Version||0.128||Fixed in Version||0.131u3||Build||Normal|
|Summary||02777: suchipi: Buggy sound in game|
In the demo sequence, the sound seems OK, but in a game, the sound is buggy.
Update: Mentioned in the source code.
Fix the sound banking in the first version of the MCU.Protection-related (should be somewhere on the work ram/shared ram)
|Steps To Reproduce||Start a hand of mahjong and listen to the background music. It seems that at the end of the music loop are some misplaced sound effects and the spoken word "chigaimasu".|
|Additional Information||Originally reported by nightsoil.|
|Flags||Noted in Source|
|Affected Sets / Systems||suchipi|
|There are no relationship linked to this issue.|
Dec 27, 2008, 14:53
|This is mentioned in the source file. I set it as a source known issue.|
Jan 9, 2009, 17:31
|Yes,jalmah.c is pretty much known for it's weird sound banking behaviour. Additionally,I already know that the final extra stage level in suchipi has sound banking issues too...|
May 28, 2009, 18:04
Changed in 0.131u3 should fix this:
Guessed ADPCM PAL shuffling in Idol Janshi Suchie-Pai Special, it
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