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ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
02815 Crash/Freeze Critical (emulation) Always Jan 10, 2009, 14:22 Jan 15, 2009, 08:28
Tester M.A.S.H. View Status Public Platform MAME (Self-compiled)
Assigned To Kale Resolution Fixed OS Windows XP/Vista 32-bit
Status [?] Resolved Driver thepit.cpp
Version 0.129 Fixed in Version 0.129u1 Build Normal
Fixed in Git Commit Github Pull Request #
Summary 02815: zaryavos: Game never reaches title screen.
Description Before you test the game, please added the missing roms
from the to zaryavos. Then use MAME 0.128u3 and you can
see the title screen like in the screenshot.
Steps To Reproduce
Additional Information
Github Commit
Regression Version 0.128u4
Affected Sets / Systems zaryavos
Attached Files
png file icon zaryavos.png (2,376 bytes) Jan 10, 2009, 14:22
There are no relationship linked to this issue.
User avatar
Jan 10, 2009, 15:00
It doesn't hang - it seems to reset (watchdog?) and repeat the sequence never getting to the title screen. Still, this is a critical issue with the game itself and is a regression, likely due to the massive changes in memory addressing and core management.

The other rom replacement stuff you mention and detail is really unimportant to the issue - as the roms you replace have no bearing on the bug itself as the gfx and sound roms are marked as NO_DUMP since added (0.62). Interesting to see, maybe, but rather useless as far as this bug goes.
User avatar
Jan 10, 2009, 15:27
edited on: Jan 10, 2009, 15:32
Modify line 188 of thepit.c to:
AM_RANGE(0x0000, 0x7fff) AM_ROM

If you were wondering about the slowness of the game,it's because it doesn't have a proper program for the audio cpu,use -nolog for that.