Viewing Issue Advanced Details
|ID||Category [?]||Severity [?]||Reproducibility||Date Submitted||Last Update|
|02815||Crash/Freeze||Critical (emulation)||Always||Jan 10, 2009, 14:22||Jan 15, 2009, 08:28|
|Tester||M.A.S.H.||View Status||Public||Platform||MAME (Self-compiled)|
|Assigned To||Kale||Resolution||Fixed||OS||Windows XP/Vista 32-bit|
|Version||0.129||Fixed in Version||0.129u1||Build||Normal|
|Fixed in Git Commit||Github Pull Request #|
|Summary||02815: zaryavos: Game never reaches title screen.|
Before you test the game, please added the missing roms
from the intrepid.zip to zaryavos. Then use MAME 0.128u3 and you can
see the title screen like in the screenshot.
|Steps To Reproduce|
|Affected Sets / Systems||zaryavos|
zaryavos.png (2,376 bytes) Jan 10, 2009, 14:22
|There are no relationship linked to this issue.|
Jan 10, 2009, 15:00
It doesn't hang - it seems to reset (watchdog?) and repeat the sequence never getting to the title screen. Still, this is a critical issue with the game itself and is a regression, likely due to the massive changes in memory addressing and core management.
The other rom replacement stuff you mention and detail is really unimportant to the issue - as the roms you replace have no bearing on the bug itself as the gfx and sound roms are marked as NO_DUMP since added (0.62). Interesting to see, maybe, but rather useless as far as this bug goes.
Jan 10, 2009, 15:27
edited on: Jan 10, 2009, 15:32
Modify line 188 of thepit.c to:
AM_RANGE(0x0000, 0x7fff) AM_ROM
If you were wondering about the slowness of the game,it's because it doesn't have a proper program for the audio cpu,use -nolog for that.