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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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02895 | Color/Palette | Minor | Always | Feb 1, 2009, 20:05 | Feb 8, 2009, 18:50 |
Tester | arael86 | View Status | Public | Platform | MAMEUI |
Assigned To | Kale | Resolution | Fixed | OS | Windows XP/Vista 32-bit |
Status [?] | Resolved | Driver | |||
Version | 0.129u3 | Fixed in Version | 0.129u4 | Build | Normal |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 02895: macrossp: Wrong colors in "area clear" screen | ||||
Description |
the colors in the box at the end of the missions where the player's results are displayed are all wrong. This did not happen in 0.128. Exact regression version may be between 0.128u2 - 0.128u4 See picture for example. |
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Steps To Reproduce | |||||
Additional Information | |||||
Github Commit | |||||
Flags | |||||
Regression Version | 0.129u1 | ||||
Affected Sets / Systems | macrossp | ||||
Attached Files
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0000.png (39,277 bytes) Feb 1, 2009, 21:10
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Relationships
There are no relationship linked to this issue. |
Notes
2
No.03713
Tafoid Administrator
Feb 1, 2009, 20:55
edited on: Feb 1, 2009, 21:09 |
arael86, In the future, please only post original unprocessed F12 snapshots when reporting any graphical bugs. Confirmed. Regression shows as 0.129u1 |
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No.03736
Kale Developer
Feb 8, 2009, 18:50
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It was a mistakenly setted/not updated flag at line 648: MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) it should be MDRV_SCREEN_FORMAT(BITMAP_FORMAT_RGB32) For the record, I was getting fancy colors with Gerwalk weapon shoots too while testing it. |