Viewing Issue Advanced Details
ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
02895 Color/Palette Minor Always Feb 1, 2009, 20:05 Feb 8, 2009, 18:50
Tester arael86 View Status Public Platform MAMEUI
Assigned To Kale Resolution Fixed OS Windows XP/Vista 32-bit
Status [?] Resolved Driver
Version 0.129u3 Fixed in Version 0.129u4 Build Normal
Fixed in Git Commit Github Pull Request #
Summary 02895: macrossp: Wrong colors in "area clear" screen
Description the colors in the box at the end of the missions where the player's results are displayed are all wrong.
This did not happen in 0.128. Exact regression version may be between 0.128u2 - 0.128u4
See picture for example.
Steps To Reproduce
Additional Information
Github Commit
Flags
Regression Version 0.129u1
Affected Sets / Systems macrossp
Attached Files
png file icon 0000.png (39,277 bytes) Feb 1, 2009, 21:10
Relationships
There are no relationship linked to this issue.
Notes
2
User avatar
No.03713
Tafoid
Administrator
Feb 1, 2009, 20:55
edited on: Feb 1, 2009, 21:09
arael86,
In the future, please only post original unprocessed F12 snapshots when reporting any graphical bugs.

Confirmed. Regression shows as 0.129u1
User avatar
No.03736
Kale
Developer
Feb 8, 2009, 18:50
It was a mistakenly setted/not updated flag at line 648:
MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
it should be
MDRV_SCREEN_FORMAT(BITMAP_FORMAT_RGB32)
For the record, I was getting fancy colors with Gerwalk weapon shoots too while testing it.