Viewing Issue Advanced Details
ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
02897 Sound Minor Always Feb 3, 2009, 15:28 Feb 4, 2009, 17:04
Tester arael86 View Status Public Platform MAMEUI
Assigned To Haze Resolution Fixed OS Windows XP/Vista 32-bit
Status [?] Resolved Driver psikyosh.cpp
Version 0.129u3 Fixed in Version 0.129u4 Build Normal
Summary 02897: soldivid: Audio regression
Description I noticed an heavy audio regression from version 0.128. Now the music seems to be playing too fast.
Steps To Reproduce
Additional Information There was a partial non-related regression where sound disappeared, but this was fixed in 0.128u5. (02670)
Flags
Regression Version 0.128u1
Affected Sets / Systems soldivid
Attached Files
 
Relationships
There are no relationship linked to this issue.
Notes
2
User avatar
No.03719
Haze
Senior Tester
Feb 4, 2009, 08:29
src/emu/cpu/sh2/sh2comn.c has the following hack

// Atrocious hack that makes the soldivid music correct

//static const int div_tab[4] = { 3, 5, 7, 0 };
static const int div_tab[4] = { 3, 5, 3, 0 };

which was needed to prevent Sol Divide playing it's music at ultra-slow speed.

maybe that hack isn't needed anymore, and the first line with the correct values, which is currently commented out, can be used instead?

I can't test as I have no sound on this machine ATM.
User avatar
No.03722
Kale
Developer
Feb 4, 2009, 16:51
I can confirm that it works fine without that hack.