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ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
03017 Crash/Freeze Critical (emulator) Always Mar 11, 2009, 17:46 Mar 19, 2009, 01:19
Tester LazyMan View Status Public Platform MAME (Official Binary)
Assigned To Phil Bennett Resolution Fixed OS Windows XP/Vista 32-bit
Status [?] Resolved Driver
Version 0.130 Fixed in Version 0.130u1 Build Normal
Fixed in Git Commit Github Pull Request #
Summary 03017: bmfinal: crash after cutting edge logo
Description MAME crashes after cutting edge\avex group logo or after inserting a coin
Steps To Reproduce
Additional Information
Github Commit
Flags
Regression Version > 0.129
Affected Sets / Systems bmfinal
Attached Files
 
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Notes
4
User avatar
No.03949
Firewave
Senior Tester
Mar 12, 2009, 17:29
I can confirm the crash with the official 0.130 binary:

-----------------------------------------------------
Exception at EIP=0121899B: ACCESS VIOLATION
While attempting to read memory at 00000003
-----------------------------------------------------
EAX=00000000 EBX=00000000 ECX=00000002 EDX=00000002
ESI=0000C00A EDI=00000001 EBP=030EFC08 ESP=030EFB60
User avatar
No.03950
Firewave
Senior Tester
Mar 12, 2009, 17:34
Also crashes in 0.129u6:

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Exception at EIP=013D82BD (k054539_set_gain+0x0688): ACCESS VIOLATION
While attempting to read memory at 00000002
-----------------------------------------------------
EAX=00000002 EBX=1B131454 ECX=1CFE8700 EDX=00000000
ESI=0B061FA9 EDI=013D7D04 EBP=0643FB28 ESP=0643FA70
User avatar
No.03952
Firewave
Senior Tester
Mar 12, 2009, 17:41
Works in 0.129, so it might be sound device-related.
User avatar
No.03997
F1ReB4LL
Tester
Mar 18, 2009, 19:51
Same for other djmain.c games.