Viewing Issue Advanced Details
|ID||Category [?]||Severity [?]||Reproducibility||Date Submitted||Last Update|
|03117||Graphics||Minor||Always||Apr 22, 2009, 19:12||Apr 23, 2009, 10:21|
|Tester||Luigi30||View Status||Public||Platform||MAME (Self-compiled)|
|Assigned To||Resolution||Bugs That Aren't Bugs||OS||Windows XP/Vista 32-bit|
|Version||0.130u4||Fixed in Version||Build||Normal|
|Summary||03117: harddriv and clones: On elevation changes, there is a seam in the ground|
|Description||When going up an incline such as a hill or a ramp, there will be a seam in the polygon road when the road goes flat again.|
|Steps To Reproduce||Go down the straight route to see it on the first few hills.|
|Affected Sets / Systems||harddriv and clones|
0000.png (14,100 bytes) Apr 22, 2009, 19:12
|There are no relationship linked to this issue.|
Apr 22, 2009, 20:43
This behavior is present even back in 0.77 - as far back as I can test it with the current romset.
Do I think it's an emulation bug? I'd like to see some PCB proof that these little glitches didn't happen in the original hardware. Confirming, but setting as possible. It would be nice if Aaron could chime in since the driver and most parts used in it are entirely of his design.
Apr 22, 2009, 23:11
there is a gap in the car too, surprised that wasn't pointed out as well...
I seem to remember the game being a little rough around the edges, so it wouldn't surprise me if these were actual game bugs. I agree tho, would need checking on a PCB.
Apr 23, 2009, 05:32
edited on: May 31, 2012, 05:31
Not a bug. You can see the gap in the road pretty clearly in this video:
There are many gaps in the game. It's just the way it is.