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ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
03126 Gameplay Minor Always Apr 27, 2009, 02:54 May 6, 2009, 09:38
Tester nightsoil View Status Public Platform MAMEUI
Assigned To Haze Resolution Fixed OS Windows XP/Vista 64-bit
Status [?] Resolved Driver
Version 0.130u2 Fixed in Version 0.131u1 Build Normal
Fixed in Git Commit Github Pull Request #
Summary 03126: sbishi: When Player 2 plays alone, strange things happen.
Description When Player 2 plays alone (that is, in a 1-player game in which the only player is Player 2), the game acts strange:

In the first minigame (dice), the player's score is not shown during the game.
In the second minigame (pencil), the inputs do not work. (I was using Right Ctrl, Right Shift, and Enter for the inputs.) However, the inputs start working again in the third minigame.
In the scoring screen at the end of the game, the minigame scores are not shown.

Compare this behavior to that in a 1-player game in which Player 1 is the only player.
Steps To Reproduce
Additional Information
Github Commit
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Regression Version
Affected Sets / Systems sbishi
Attached Files
jpg file icon panel.jpg (23,444 bytes) Apr 27, 2009, 05:04
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Notes
9
User avatar
No.04270
Fujix
Administrator
Apr 27, 2009, 05:04
I confirmed some issues of inputs.
I have played the game in an arcade many times, but it doesn't restrict the player slot for a one-player game. I attached the control panel of this game, do you think you always have to use the left panel for 1P game?? ;)
User avatar
No.04271
Fujix
Administrator
Apr 27, 2009, 05:11
And for the problem that the score is not displayed, it is a general priority problem affecting many other things in the game.
It should be separated if you want to add it.
User avatar
No.04272
nightsoil
Tester
Apr 27, 2009, 06:58
I noticed something else funny.

When I start a single-player game with the Player 3 start button and use the Player 3 controls, it seems to work OK, except that Player 3 is treated as Player 2 (called "2UP" on the screen, etc.)
User avatar
No.04277
Fujix
Administrator
Apr 27, 2009, 16:46
edited on: Apr 27, 2009, 16:48
Because this is a 2-player version, check the input test mode.

And I asked you to divide this report into the input one and the graphic priority one.
User avatar
No.04282
nightsoil
Tester
Apr 28, 2009, 01:39
edited on: Apr 28, 2009, 01:46
I just got through playing a full game with Player 3 as the only player. (I only played about half of the 20 rounds, though.) It seems to work perfectly except for the game calling the player "Player 2" throughout!

The only "graphic glitches" I noticed were in Round 5 (sneak past the guard).

Let me try to clarify: the reason I don't separate this into an input problem and a graphics problem is that I do not think that it is a graphics problem. What I see is that the game seems to understand that Player 1 is Player 1, all right, but it thinks that Player 3 is Player 2 and doesn't know what the heck to do with the real Player 2 !!
User avatar
No.04283
Haze
Senior Tester
Apr 28, 2009, 07:31
the 'player 2' inputs should probably not be mapped for this set, it's not designed to handle them, and therefore appears broken as you're playing with a player which as far as the game is concerned should never be used and doesn't really exist.
User avatar
No.04284
Haze
Senior Tester
Apr 28, 2009, 07:40
I've killed off the 'broken' player 2 inputs, and remapped the player 3 controls to player 2 for this 2 player set.
User avatar
No.04326
nightsoil
Tester
May 6, 2009, 03:55
In sbishi, button 1 is on the left, but in gotcha, Button 1 is on the right. Is this the way it's supposed to be?
User avatar
No.04327
Haze
Senior Tester
May 6, 2009, 09:38
depends on how they mapped to the jamma connector.