Viewing Issue Advanced Details
ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
03140 DIP/Input Major Always May 2, 2009, 05:13 Nov 19, 2014, 10:21
Tester -MAME Source- View Status Public Platform MAME (Self-compiled)
Assigned To Kale Resolution Fixed OS
Status [?] Resolved Driver
Version N/A Fixed in Version 0.131u3 Build Normal
Fixed in Git Commit Github Pull Request #
Summary 03140: tetrsark: Coin inputs are on permanent lockout
Description The coin inputs in tetrsark are always locked out. There's a hack in the driver that assigns the coin inputs to player buttons to avoid the lockout, but that doesn't address the coin lockout in the first place.
Steps To Reproduce
Additional Information (Posted by Luigi30)
Github Commit
Flags Noted in Source
Regression Version
Affected Sets / Systems tetrsark
Attached Files
There are no relationship linked to this issue.
User avatar
May 2, 2009, 07:31
Well then this should be a known issue in the driver.
User avatar
Senior Tester
May 2, 2009, 15:42
yeah, coin lockout should be disabled for this game I guess... It's probably not connected / doesn't really exist.
User avatar
May 2, 2009, 16:32
It's a Korean Tetris bootleg running on hacked Arkanoid hardware. I doubt it has a coin lockout.

And it is noted in the driver notes:

  - Known bugs :
      * Coins "buttons" don't work - we need to use fake BUTTON2 for each player
User avatar
Senior Tester
May 2, 2009, 17:31
edited on: May 2, 2009, 17:32
yes, I know what it is, I added it. I couldn't work out what was wrong at the time, because I didn't know the coinlock silently prevented any coins from working. It became more obvious when the coinlock popup was added.