Viewing Issue Advanced Details
ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
00315 DIP/Input Major Have not tried Jan 28, 2008, 05:50 Sep 12, 2018, 23:32
Tester -Misc Reporters- View Status Public Platform
Assigned To Resolution Open OS
Status [?] Confirmed Driver hornet.cpp
Version 0.120u2 Fixed in Version Build
Summary 00315: terabrst: Gun control is broken..
Description Gun control is broken in 0.120u2.
Steps To Reproduce
Additional Information
Flags
Regression Version
Affected Sets / Systems terabrst
Attached Files
png file icon 0000.png (2,306 bytes) Mar 31, 2008, 00:14
Relationships
parent of 00314Resolvedcouriersud terabrst: Crashes if both screens are displayed. 
Notes
4
User avatar
No.00486
Tafoid
Administrator
Mar 31, 2008, 00:13
edited on: Mar 31, 2008, 00:34
Updated issue [eliminated the dual screen crash which has it's own resolution - 00314]. The current Gun not working issue is still valid.
User avatar
No.08368
NekoEd
Senior Tester
Mar 16, 2012, 03:36
There's a regression on this as of at least 0.145u4, the game does not boot. It displays "10", "11", blank then "CH" on the 7seg then locks up. Test mode is also broken, it performs the rug test, "Device Check" then freezes up.

This is marked GNW, why is there a bug on it?
User avatar
No.15442
MetalGod
Tester
Sep 10, 2018, 17:20
edited on: Sep 10, 2018, 18:15
Guns are working since 0.199, despite they should be analogic controls. Anyway, I don't think this ticket should be opened considering this game has NOT WORKING status.
User avatar
No.15453
Hydreigon
Tester
Sep 12, 2018, 23:32
edited on: 26 days ago
It was an early regression. Can no longer reproduce the error message either. This game uses a CCD Camera sensor system. How can I explain? There is a black and white camera either placed near the monitor (Crisis Zone, Vampire Night and Time Crisis 3 which has its CCD in the gun tower. Confirmed using a TC3 DX camera manual) or inside the gun unit (Operation Thunder Hurricane and Teraburst). The camera detects an led light. Movement from either the light or camera will read its value. Either way, analog controls are mapped via the CCD (actually manufactured by Sony) which isn't emulated.