Viewing Issue Advanced Details
|ID||Category [?]||Severity [?]||Reproducibility||Date Submitted||Last Update|
|03162||Sound||Minor||Always||May 10, 2009, 22:28||May 11, 2009, 00:00|
|Tester||wuemura||View Status||Public||Platform||MAME (Self-compiled)|
|Version||0.131u1||Fixed in Version||0.131u2||Build||Normal|
|Fixed in Git Commit||Github Pull Request #|
|Summary||03162: baddudes, hbarrel, birdtry, robocop, hippodrm, ffantasya: Game has no sound at all|
Game has no sound, soon as you start the game you hear a quick "thump", after you exit the game you can hear another "thump".
* Master volume is at 0dB
|Steps To Reproduce||
No mame.ini, all other INI/CFG related with the game was deleted.
At the makefile "specify architecture-specific optimizations" this was added:
No other change was made at the makefile.
Using Athlon 64 X2 4400+, 2GB DDR2 800Mhz
I've done "make clean" before "make" to delete the what was inside the "OBJ" folder.
The games bouldash, midres, secretag and slyspy has sound.
|Affected Sets / Systems||baddudes, hbarrel, birdtry, robocop, hippodrm, ffantasya|
|There are no relationship linked to this issue.|
May 10, 2009, 22:49
Modify line 294 of drivers/dec0.c from
AM_RANGE(0x8000, 0xffff) AM_RAM
AM_RANGE(0x8000, 0xffff) AM_ROM
May 11, 2009, 00:00
I confirm that this change solve the problem.
Thank you kale.