Viewing Issue Advanced Details
|ID||Category [?]||Severity [?]||Reproducibility||Date Submitted||Last Update|
|03555||Gameplay||Minor||N/A||Nov 29, 2009, 07:21||Nov 3, 2018, 03:13|
|Tester||Mr. Do||View Status||Public||Platform||MAME (Official Binary)|
|Assigned To||Phil Bennett||Resolution||Open||OS|
|Version||0.135u1||Fixed in Version||Build|
|Summary||03555: fax, fax2: Need lamps hooked up in exidy.c|
If someone could be so kind...
The lamps for the buttons in fax/fax 2 need to be hooked up
Artwork is ready, assuming the lamps would be labeled lamp0-lamp9
Having never played the game, I don't know how the lamps are supposed to work (sorry)... maybe someone more knowledgeable can chime in.
Updated artwork file attached, along with a sample screenshot of lamps on/off.
|Steps To Reproduce||n/a|
|Affected Sets / Systems||fax, fax2|
fax.zip (1,843,640 bytes) Nov 29, 2009, 07:21
fax_wip_mockup.png (278,646 bytes) Nov 29, 2009, 07:22
|There are no relationship linked to this issue.|
Nov 29, 2009, 09:13
|P.S. Since it's the same driver, the lamps for Mouse Trap would also be nice =D|
Feb 19, 2011, 15:27
|Regarding fax, is there any proof that it had button lamps? not mentioned in the schematics, and there aren't any curious unmapped writes either|
Nov 3, 2018, 03:13
|Mouse Trap does not have any lamp control... the lamps for the 3 door and dog buttons are always illuminated. Only the P1/P2 LEDs are controlled by the rom. I hooked those up in MAME 0.203.|