Viewing Issue Advanced Details
ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
03555 Gameplay Minor N/A Nov 29, 2009, 07:21 Nov 3, 2018, 03:13
Tester Mr. Do View Status Public Platform MAME (Official Binary)
Assigned To Phil Bennett Resolution Open OS
Status [?] Assigned Driver exidy.cpp
Version 0.135u1 Fixed in Version Build
Summary 03555: fax, fax2: Need lamps hooked up in exidy.c
Description If someone could be so kind...

The lamps for the buttons in fax/fax 2 need to be hooked up

Artwork is ready, assuming the lamps would be labeled lamp0-lamp9

Having never played the game, I don't know how the lamps are supposed to work (sorry)... maybe someone more knowledgeable can chime in.

Updated artwork file attached, along with a sample screenshot of lamps on/off.
Steps To Reproduce n/a
Additional Information n/a
Regression Version
Affected Sets / Systems fax, fax2
Attached Files
zip file icon (1,843,640 bytes) Nov 29, 2009, 07:21
png file icon fax_wip_mockup.png (278,646 bytes) Nov 29, 2009, 07:22
There are no relationship linked to this issue.
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Mr. Do
Nov 29, 2009, 09:13
P.S. Since it's the same driver, the lamps for Mouse Trap would also be nice =D
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Feb 19, 2011, 15:27
Regarding fax, is there any proof that it had button lamps? not mentioned in the schematics, and there aren't any curious unmapped writes either
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Brad O.
Nov 3, 2018, 03:13
Mouse Trap does not have any lamp control... the lamps for the 3 door and dog buttons are always illuminated. Only the P1/P2 LEDs are controlled by the rom. I hooked those up in MAME 0.203.