- --
Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
---|---|---|---|---|---|
03683 | Crash/Freeze | Critical (emulator) | Always | Jan 24, 2010, 14:39 | May 14, 2010, 22:06 |
Tester | M.A.S.H. | View Status | Public | Platform | MAME (Self-compiled) |
Assigned To | hap | Resolution | Fixed | OS | Windows XP (32-bit) |
Status [?] | Resolved | Driver | |||
Version | 0.136u1 | Fixed in Version | 0.138 | Build | Normal |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 03683: topgunnr: Crashes MAME after INSERT COIN/GAME START | ||||
Description |
Top Gunner crashes MAME/Windows after you calibrate the control and INSERT COIN/GAME START. |
||||
Steps To Reproduce | |||||
Additional Information | |||||
Github Commit | |||||
Flags | |||||
Regression Version | 0.129u5 | ||||
Affected Sets / Systems | topgunnr | ||||
Attached Files
|
|||||
Relationships
There are no relationship linked to this issue. |
Notes
3
No.05564
Haze Senior Tester
Jan 24, 2010, 18:21
|
hardlocks my 64-bit build, had to kill it with task manager. |
---|---|
No.05565
Tafoid Administrator
Jan 24, 2010, 18:29
|
I confirm a hard lock on 0.136u1, 32-bit build. |
No.05935
bji Tester
Apr 2, 2010, 06:23
|
Confirmed on MAME 0.137u1 on Linux x86-64. This appears to be an infinite recursion blowing the stack: #0 add_to_sound_cache (input=0x4a80 <Address 0x4a80 out of bounds>, address=19072, length=2048, bits=3, frequency=25350) at src/mame/audio/exidy440.c:630 #1 0x00007fffedb7b648 in add_to_sound_cache ( input=0x4a80 <Address 0x4a80 out of bounds>, address=19072, length=2048, bits=3, frequency=25350) at src/mame/audio/exidy440.c:631 #2 0x00007fffedb7b648 in add_to_sound_cache ( input=0x4a80 <Address 0x4a80 out of bounds>, address=19072, length=2048, bits=3, frequency=25350) at src/mame/audio/exidy440.c:631 #3 0x00007fffedb7b648 in add_to_sound_cache ( input=0x4a80 <Address 0x4a80 out of bounds>, address=19072, length=2048, bits=3, frequency=25350) at src/mame/audio/exidy440.c:631 #4 0x00007fffedb7b648 in add_to_sound_cache ( input=0x4a80 <Address 0x4a80 out of bounds>, address=19072, length=2048, bits=3, frequency=25350) at src/mame/audio/exidy440.c:631 #5 0x00007fffedb7b648 in add_to_sound_cache ( input=0x4a80 <Address 0x4a80 out of bounds>, address=19072, length=2048, bits=3, frequency=25350) at src/mame/audio/exidy440.c:631 #6 0x00007fffedb7b648 in add_to_sound_cache ( input=0x4a80 <Address 0x4a80 out of bounds>, address=19072, length=2048, bits=3, frequency=25350) at src/mame/audio/exidy440.c:631 [repeated over 100,000 times] at the top of the stack: #104477 0x00007fffedb7b648 in add_to_sound_cache ( input=0x4a80 <Address 0x4a80 out of bounds>, address=19072, length=2048, #104478 0x00007fffedb7b765 in find_or_add_to_sound_cache (machine=0x713ea0, address=19072, length=2048, bits=3, frequency=25350) at src/mame/audio/exidy440.c:655 #104479 0x00007fffedb7b8b3 in play_cvsd (machine=0x713ea0, ch=3) at src/mame/audio/exidy440.c:684 #104480 0x00007fffedb7b511 in m6844_w (space=0x8248a0, offset=20, data=8 '\b') at src/mame/audio/exidy440.c:576 #104481 0x00007fffee412d79 in write_byte_generic (space=0x8248a0, byteaddress=32788, data=8 '\b') at src/emu/memory.c:590 #104482 0x00007fffee41dc7d in memory_write_byte_8be (space=0x8248a0, address=32788, data=8 '\b') at src/emu/memory.c:4272 #104483 0x00007fffeea7bd30 in sta_ex (m68_state=0x717810) at src/emu/cpu/m6809/6809ops.c:2053 #104484 0x00007fffeea8221c in cpu_execute_m6809 (device=0x717740, cycles=769) at src/emu/cpu/m6809/m6809.c:697 #104485 0x00007fffee3a238c in cpuexec_timeslice (machine=0x713ea0) at src/emu/cpuexec.c:328 #104486 0x00007fffee40bcc8 in mame_execute (options=0x7060e0) at src/emu/mame.c:326 #104487 0x00007fffef069e90 in LibMame_RunGame (gamenum=4863, options=0x7fffffffb000, cbs=0x605960, callback_data=0x7fffffffe560) at src/libmame/libmame_rungame.c:1106 #104488 0x000000000040349f in main () |