Viewing Issue Advanced Details
ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
03686 Sound Minor Always Jan 25, 2010, 04:20 Feb 17, 2011, 15:32
Tester Antny View Status Public Platform MAMEUI
Assigned To hap Resolution Fixed OS Windows Vista/7 (32-bit)
Status [?] Resolved Driver firetrk.cpp
Version 0.136u1 Fixed in Version 0.141u3 Build Normal
Fixed in Git Commit Github Pull Request #
Summary 03686: superbug: Extended play sound hangs
Description When the game goes into extended play the tone "hangs" even after the game is over. This may also affect Fire Truck (firetrk).
Steps To Reproduce Play game until game is extended
Additional Information When the tone hangs there is a box that comes up that I believe says "ASR"
Github Commit
Regression Version
Affected Sets / Systems superbug
Attached Files
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User avatar
Feb 17, 2011, 15:28
edited on: Feb 17, 2011, 15:29
It popped up "ASR" because it was unknown where and when it was used. Now that it's known, it's hooked up to firetrk extended play and is fixed.

Too bad this bugreport kinda went unnoticed for a while. It was a trivial fix.
User avatar
Feb 17, 2011, 15:32
credits to Antny