Viewing Issue Advanced Details
|ID||Category [?]||Severity [?]||Reproducibility||Date Submitted||Last Update|
|03862||DIP/Input||Minor||Always||May 26, 2010, 03:56||Nov 27, 2020, 19:00|
|Version||0.138||Fixed in Version||0.212||Build||64-bit|
|Fixed in Git Commit||Github Pull Request #|
|Summary||03862: vsgshoe: [possible] Shots hit multiple targets|
When multiple targets are on the screen, sometimes your shots affect targets in addition to the one you actually shot. Which targets are affected seems to depend on their relative position on the screen.
Example: If you shoot a bird that's higher on the screen than the hero, the bird will die and the hero will also jump as if you shot him. But if you shoot a bird that's lower on the screen than the hero, your shot will only affect the bird, and will not make the hero jump.
|Steps To Reproduce|
I'm honestly not sure if this is an emulation bug or a flaw (or feature) of the original game, hence the "possible" flag.
It's definitely not a 0.137u3 regression; I've already checked.
|Affected Sets / Systems||vsgshoe|
|There are no relationship linked to this issue.|
May 26, 2010, 13:43
Analog input is heavily broken here.
The cross hair goes away when I move mouse, no response to keyboard inputs.
Nov 27, 2020, 18:56
edited on: Nov 27, 2020, 18:59
|Fixed in mame 0.212 by enik2|