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Viewing Issue Advanced Details
| ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 03996 | Crash/Freeze | Critical (emulator) | Always | Aug 12, 2010, 12:40 | Aug 13, 2010, 08:28 |
| Tester | Tafoid | View Status | Public | Platform | MAME (Self-compiled) |
| Assigned To | Atari Ace | Resolution | Fixed | OS | Windows XP (32-bit) |
| Status [?] | Resolved | Driver | |||
| Version | 0.139u1 | Fixed in Version | 0.139u2 | Build | Normal |
| Fixed in Git Commit | Github Pull Request # | ||||
| Summary | 03996: All games in taito_x.c: Crash before OK | ||||
| Description |
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| Steps To Reproduce | |||||
| Additional Information |
Caused by: - Converted seta.c, seta2.c, and ssv.c to driver_data. [Atari Ace] |
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| Github Commit | |||||
| Flags | |||||
| Regression Version | 0.139u1 | ||||
| Affected Sets / Systems | All games in taito_x.c | ||||
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Attached Files
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Relationships
| There are no relationship linked to this issue. |
Notes
1
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No.06543
Phil Bennett Developer
Aug 12, 2010, 13:37
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taito_x.c was not updated to use the new seta driver_data struct... |
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