- --
Viewing Issue Advanced Details
[ Jump to Notes ]
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
---|---|---|---|---|---|
04000 | Interface | Minor | Always | Aug 15, 2010, 17:22 | Aug 15, 2010, 23:05 |
Tester | MetalliC | View Status | Public | Platform | MAME (Official Binary) |
Assigned To | Resolution | Open | OS | Windows XP (32-bit) | |
Status [?] | Confirmed | Driver | |||
Version | 0.139u1 | Fixed in Version | Build | Normal | |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 04000: Mapping Start Key in Input (General) doesn't work | ||||
Description | Mapping Start Key in Input (General) doesn't work | ||||
Steps To Reproduce | Tab - Input (General) - Player 1 Controls, redefine start key to something other than key "1". You are unable to start a game using that key. | ||||
Additional Information | |||||
Github Commit | |||||
Flags | |||||
Regression Version | |||||
Affected Sets / Systems | |||||
Attached Files
|
|||||
Relationships
|
Notes
3
No.06548
MetalliC Developer
Aug 15, 2010, 17:26
|
PS: I just reproduse this on my PC, bug was reported by other users |
---|---|
No.06552
Tafoid Administrator
Aug 15, 2010, 21:15
|
Adjusted bug to better suit the issue. It's likely related to the same issues where F2 isn't able to be redefined in the same menu. For now, I'd suggest using the per game menu to make the adjustment or make a .CFG file (based on a proper mapping) to do it for you. |
No.06553
AWJ Developer
Aug 15, 2010, 23:05
edited on: Aug 15, 2010, 23:34 |
The problem is that there are two different sets of "Start" controls in MAME. Under "Other Controls" there's "1 Player Start", "2 Players Start", etc. Then there's also "P1 Start" under "Player 1 Controls", "P2 Start" under "Player 2 Controls", etc. Remapping "P1 Start" won't work for a driver that uses "1 Player Start" as the start button. I'm not sure why there need to be two sets of start controls in the first place. Nearly all MAME drivers use "1 Player Start", etc.; only a handful of drivers use the other set. And the per-player start controls are marked "MESS only" in the source; maybe they should be #ifdef'd out so they really are MESS-only? |