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Viewing Issue Advanced Details
| ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 04475 | Graphics | Minor | Always | Aug 31, 2011, 04:47 | Aug 31, 2011, 16:48 |
| Tester | M.A.S.H. | View Status | Public | Platform | MAME (Self-compiled) |
| Assigned To | M.A.S.H. | Resolution | Fixed | OS | Windows XP (32-bit) |
| Status [?] | Resolved | Driver | |||
| Version | 0.143u4 | Fixed in Version | 0.143u5 | Build | Normal |
| Fixed in Git Commit | Github Pull Request # | ||||
| Summary | 04475: quizmeku: Missing gfx | ||||
| Description |
Quiz Mekurumeku Story is missing gfx, question and CREDIT text since MAME 0.129u6 (see snapshot quizmeku-143u4-129u5.png). In 0.129u6 Olivier Galibert added support for System 24 tilemap linescroll modes. So i checked the new changes in video\segaic24.c (see Compare_video-segaic24_source.png). Line 706 changed to " curspr &= 0x03ff; ". I changed it back to "0x1fff;" and the gfx/text come back again. After it i checked the other Sega System 24 games. Bug #3195 (crkdown: graphic artifacts and speed drop during gameplay) and Bug #03641 (sspirits, gground: Only half of the game's frames are rendered) disappeared and the fixed Bug #2526 (mahmajn2: Missing 'special' linescroll mode) works. |
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| Github Commit | |||||
| Flags | |||||
| Regression Version | 0.129u6 | ||||
| Affected Sets / Systems | quizmeku | ||||
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Notes
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No.07759
Haze Senior Tester
Aug 31, 2011, 14:04
edited on: Aug 31, 2011, 14:35 |
this looks like a legitimate fix to me I suspect OG wanted to change it to 3fff not 03ff. (3fff wouldn't be correct either tho, it breaks Gain Ground, the original value of 1fff is correct) I was looking in the wrong place thinking this was entirely an interrupt / timing issue then. |
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