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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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04712 | Graphics | Minor | Always | Mar 1, 2012, 03:08 | Mar 24, 2012, 21:55 |
Tester | Firewave | View Status | Public | Platform | MAME (Unofficial Binary) |
Assigned To | Haze | Resolution | Fixed | OS | Windows Vista/7 (64-bit) |
Status [?] | Resolved | Driver | |||
Version | 0.145u3 | Fixed in Version | 0.145u5 | Build | 64-bit |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 04712: fncywld, pangpang: characters offset is wrong | ||||
Description | The characters and items are not placed on the platforms, but are way lower than they should be. | ||||
Steps To Reproduce | |||||
Additional Information | |||||
Github Commit | |||||
Flags | |||||
Regression Version | 0.145 | ||||
Affected Sets / Systems | fncywld, pangpang | ||||
Attached Files
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0001.png (21,448 bytes) Mar 1, 2012, 03:08 Uploaded by Firewave
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fncywld 0.145-0.145u1.gif (41,637 bytes) Mar 3, 2012, 23:25 Uploaded by M.A.S.H.
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pangpang 0.145-0.145u1.gif (41,313 bytes) Mar 3, 2012, 23:41 Uploaded by M.A.S.H.
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jumpkids 0.145-0.145u1.gif (52,358 bytes) Mar 3, 2012, 23:41 Uploaded by M.A.S.H.
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jumppop 0.145-0.145u1.gif (86,856 bytes) Mar 3, 2012, 23:41 Uploaded by M.A.S.H.
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Relationships
There are no relationship linked to this issue. |
Notes
4
No.08299
Tafoid Administrator
Mar 1, 2012, 03:40
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Breaking revision seems to be r15254:Converted Boogie Wings to generic sprite device plus added manual mixing. Converted various bootleg implementations of the chip to use the common code as well. (tumbleb.c, esd16.c, crospang.c, nmg5.c) [David Haywood] |
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No.08300
Haze Senior Tester
Mar 1, 2012, 03:53
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hmm maybe something uninitialized, this was a very specific test case |
No.08318
M.A.S.H. Senior Tester
Mar 3, 2012, 23:43
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Added animated GIFs from other Tumble Pop driver games. |
No.08319
Haze Senior Tester
Mar 4, 2012, 14:36
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yes, I'm aware of the left/right by one shift on the sprites, there was previous what looked like a sprite positioning hack there, so I removed that, I see little evidence for it. Fancy World is a different problem, it actually looks like the tilemaps have moved which shouldn't have happened at all, probably introduced during late cleanups, not actually related to the sprite reworking. |