Viewing Issue Advanced Details
ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
04731 Core Trivial Always Mar 14, 2012, 15:02 Jan 11, 2014, 15:53
Tester NekoEd View Status Public Platform SDLMAME
Assigned To Kale Resolution Fixed OS Linux
Status [?] Resolved Driver mystwarr.cpp
Version 0.145u4 Fixed in Version 0.151 Build Normal
Fixed in Git Commit Github Pull Request #
Summary 04731: viostorm and clones: Warning: k053252 read 0e, contact MAMEdev
Description The popmessage "Warning: k053252 read 0e, contact MAMEdev" appears immediately after the RAM/ROM test, upon the transition from that screen to the game/region identification screen.

It appears to occur upon every/any display of the game/region identification screen, as it also pops up when this screen is displayed upon exiting service mode.
Steps To Reproduce
Additional Information
Github Commit
Regression Version
Affected Sets / Systems viostorm and clones
Attached Files
related to 05335ResolvedKale All sets in dbz.c: Warning: k053252 read 0e, contact MAMEdev pops up on screen 
User avatar
Jan 6, 2014, 08:55
edited on: Jan 6, 2014, 08:55
all sets of viostorm still don't work in 0.151/0.152. there is the following error appears when trying to load any of the games:

Exception at EIP=0000000001703564 (not found): ACCESS VIOLATION
While attempting to read memory at 000000000E906000
RAX=0000000000000000 RBX=0000000000007778 RCX=00000000000C9360 RDX=000000000D0DAC80
RSI=00000000000000CA RDI=00000000114925A0 RBP=000000001149254C RSP=000000000881F560
 R8=00000000003B1043 R9=000000000E8E8220 R10=0000000000006000 R11=0000000000000000
R12=00000000000000CA R13=000000000178B000 R14=00000000003AEAEE R15=0000000000000300
Stack crawl:
  000000000881F950: 0000000001703564 (not found)
  000000000881F9A0: 00000000016D4CB8 (not found)
  000000000881FA90: 00000000016D7AC4 (not found)
  000000000881FB50: 00007FFDA6D32524 (DispatchMessageW+0x0154)
  000000000881FBB0: 00007FFDA6D36773 (CallWindowProcW+0x0093)
  000000000881FC10: 00007FFD889FB27D (DllUnregisterServer+0x09ed)
  000000000881FC60: 00007FFD889FB060 (DllUnregisterServer+0x07d0)
  000000000881FCC0: 00007FFD889FB27D (DllUnregisterServer+0x09ed)
  000000000881FD20: 00007FFD889FB125 (DllUnregisterServer+0x0895)
  000000000881FDE0: 00007FFDA6D32524 (DispatchMessageW+0x0154)
  000000000881FE60: 00007FFDA6D32387 (ScrollDC+0x01f7)
  000000000881FEF0: 00000000016D5D6E (not found)
  000000000881FF20: 00007FFDA4CA9967 (sinf+0x028f)
  000000000881FF50: 00007FFDA4CA9A0D (endthreadex+0x0095)
  000000000881FF80: 00007FFDA63315CD (BaseThreadInitThunk+0x000d)
  000000000881FFD0: 00007FFDA6FA43D1 (RtlUserThreadStart+0x001d)
User avatar
Jan 6, 2014, 09:19
64 bit current SVN compile seems to work fine for me.
User avatar
Jan 6, 2014, 14:33
abelenki, Try a copy of MAMEDEV 0.152 in a separate folder with no added configuration or INI files and see that it works, please.
User avatar
Jan 6, 2014, 15:38
Extracting mame0152s and using self compiled 0.152 X64 binary viostorm and all clones successfully load and coin up here on my end.
User avatar
Jan 11, 2014, 15:53
edited on: Jan 11, 2014, 15:53
> abelenki, Try a copy of MAMEDEV 0.152 in a separate folder with no added configuration or INI files and see that it works, please.

i just tried them with official binary and clean config - works fine.

should be something with my configuration files.

thank you.