Viewing Issue Advanced Details
|ID||Category [?]||Severity [?]||Reproducibility||Date Submitted||Last Update|
|05026||Graphics||Major||Always||Sep 27, 2012, 16:30||15 days ago|
|Tester||sea7||View Status||Public||Platform||MAME (Official Binary)|
|Version||0.147||Fixed in Version||Build||64-bit|
|Summary||05026: exctscc2: graphic glitches maybe priority issue|
|Description||After scoring the opponent team the cheerleaders overrun in the game field while after a second goal they disappear leaving black holes (sprite priority?)|
|Steps To Reproduce||Just score the opponent team|
|Affected Sets / Systems||exctscc2|
exctscc2.zip (58,853 bytes) Sep 27, 2012, 16:30 Uploaded by sea7
screenshots and inp file
0000.png (5,919 bytes) Sep 27, 2012, 17:18 Uploaded by Kale
0002.png (5,732 bytes) Sep 27, 2012, 17:18 Uploaded by Kale
|There are no relationship linked to this issue.|
Sep 27, 2012, 18:29
if the cheerleaders are part of the tilemap it's unlikely to be a sprite priority issue.
more likely a mirror not being handled correctly, a real game bug, or something with the protection?
Sep 27, 2012, 22:33
edited on: Sep 27, 2012, 22:36
The correct tiles are written to the tilemap.
It uses colour $0E, which happens to be all black (palette $70-$77 i think).
*edit* so, next likely cause is PROM contents. Did MAME lazily borrow exctscc2 prom dumps from exctsccr assuming it was the same?
20 days ago
edited on: 20 days ago
hap was right, the driver was making a bunch of assumptions about exctscc2 being very similar to exctsccr.
Fixed by caius and 'der Kommissar'. Now colors match PCB (even the field, even if it seems peculiar).
15 days ago
|Reopened as it's been confirmed it still happens later on / with different number of goals scored.|