Viewing Issue Advanced Details
ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
05201 Crash/Freeze Critical (emulator) Always May 21, 2013, 15:20 May 22, 2013, 02:20
Tester russ h. View Status Public Platform MAME (Self-compiled)
Assigned To Ryan Holtz Resolution Fixed OS Windows Vista/7/8 (64-bit)
Status [?] Resolved Driver
Version 0.148u5 Fixed in Version 0.149 Build 64-bit
Fixed in Git Commit Github Pull Request #
Summary 05201: mhavoc, starwars and clones: Various vector games will crash/freeze in MAME
Description starwars: Blowing up the Death Star .. when it starts to explode, access violation.
mhavoc: As soon as you reach the action part of the ship introduction, MAME will crash.


Debug assertion:
File: src/osd/windows/drawd3d.c, Line 1955

Expression: vertnum + m_poly[polynum].get_vertcount() <= m_numverts
Steps To Reproduce
Additional Information Noticed in

mhavoc.c
starwars.c
Github Commit
Flags
Regression Version 0.148u5
Affected Sets / Systems mhavoc, starwars and clones
Attached Files
 
Relationships
has duplicate 05202Closed  mhavoc and clones: Once you get to the action part of the ship level, MAME crashes 
Notes
1
User avatar
No.09515
Haze
Senior Tester
May 21, 2013, 19:29
heh.. the death star explosion pushes the vector generator so hard the actual cab starts making funny noises (at least the one I played) and it's managed to drag MAME to it's knees in the past too, so yeah, definitely an extreme usage case right there :-)