Viewing Issue Advanced Details
|ID||Category [?]||Severity [?]||Reproducibility||Date Submitted||Last Update|
|05342||Crash/Freeze||Critical (emulation)||Always||Oct 28, 2013, 17:55||Oct 28, 2013, 23:15|
|Tester||Kale||View Status||Public||Platform||MAME (Self-compiled)|
|Assigned To||Resolution||Open||OS||Windows Vista/7 (32-bit)|
|Version||0.150||Fixed in Version||Build||Normal|
|Summary||05342: majtitl2, skingame, majtitl2j, skingame2: Hangs at title screen if flip screen is enabled|
|Description||If the flip screen dip is ON then Major Title 2 and clones hangs at the title screen animation, just before Irem copyright and the crowd sample plays. Prime suspect is the different raster effect irq line number.|
|Steps To Reproduce||Put Flip Screen DIP-SW to ON, run the game without inserting a coin.|
|Affected Sets / Systems||majtitl2, skingame, majtitl2j, skingame2|
|There are no relationship linked to this issue.|
Oct 28, 2013, 18:20
If you check carefully, title screen transition in Major Title 2 opens up wrongly when flip is enabled. i.e. from edge to center instead of center to edge. imho this one is all about:
A) find where the flip screen bit is actually tied.
B) fix the raster line offset accordingly.