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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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05342 | Crash/Freeze | Critical (emulation) | Always | Oct 28, 2013, 17:55 | Oct 28, 2013, 23:15 |
Tester | Kale | View Status | Public | Platform | MAME (Self-compiled) |
Assigned To | Resolution | Open | OS | Windows Vista/7 (32-bit) | |
Status [?] | Confirmed | Driver | |||
Version | 0.150 | Fixed in Version | Build | Normal | |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 05342: majtitl2, skingame, majtitl2j, skingame2: Hangs at title screen if flip screen is enabled | ||||
Description | If the flip screen dip is ON then Major Title 2 and clones hangs at the title screen animation, just before Irem copyright and the crowd sample plays. Prime suspect is the different raster effect irq line number. | ||||
Steps To Reproduce | Put Flip Screen DIP-SW to ON, run the game without inserting a coin. | ||||
Additional Information | |||||
Github Commit | |||||
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Regression Version | |||||
Affected Sets / Systems | majtitl2, skingame, majtitl2j, skingame2 | ||||
Attached Files
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Relationships
There are no relationship linked to this issue. |
Notes
1
No.09930
Kale Developer
Oct 28, 2013, 18:20
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If you check carefully, title screen transition in Major Title 2 opens up wrongly when flip is enabled. i.e. from edge to center instead of center to edge. imho this one is all about: A) find where the flip screen bit is actually tied. B) fix the raster line offset accordingly. |
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