Viewing Issue Advanced Details
|ID||Category [?]||Severity [?]||Reproducibility||Date Submitted||Last Update|
|05495||Sound||Major||Always||Apr 9, 2014, 00:16||14 hours ago|
|Version||0.153||Fixed in Version||0.255||Build|
|Fixed in Git Commit||743ac09||Github Pull Request #||#11190|
|Summary||05495: All sets in micro3d.c: Missing music/audio in game|
|Description||Missing music/audio in game|
|Steps To Reproduce|
|Additional Information||Related to DUART 68681 changes in r28660|
|Affected Sets / Systems||All sets in micro3d.c|
Jul 18, 2014, 01:43
Old 68681 device was removed, its serial port emulation was 'fake' (byte writes instead of bitstream). The new device is correct.
micro3d hardware has a setup that connects i8051 serial to 68681 serial. Our i8051 emulation is still using fake serial implementation. Until mcs51.c(i8051) is updated to use diserial, this bug cannot be fixed without jumping through kludges and hacks.
2 days ago
|This only seems to be partially fixed, the sound very quickly dies in botss still at least, just start the game, move around a bit, blow a few things up, and you'll quickly end up with the game just making a buzzing sound and nothing more.|
2 days ago
|You may reopen it if you're not satisfied with the work done.|
1 day ago
well this is what it does now, about 30 seconds in (I cut the boot sequence from the video as it takes about a minute) the sound starts repeating a noise, then dies.. sometimes it just dies with silence.
maybe a new bug should be opened instead, but I guess it's still related to the old regression, not properly fixed yet
14 hours ago
|https://git.redump.net/mame/commit/?id=6b3ba498edb4856f14d0de872934a9c112c7e009 <--- this may fix it, needs testing though|