Viewing Issue Advanced Details
ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
05495 Sound Major Always Apr 9, 2014, 00:16 14 hours ago
Tester Tafoid View Status Public Platform
Assigned To pmackinlay Resolution Reopened OS
Status [?] Confirmed Driver
Version 0.153 Fixed in Version 0.255 Build
Fixed in Git Commit 743ac09 Github Pull Request # #11190
Summary 05495: All sets in micro3d.c: Missing music/audio in game
Description Missing music/audio in game
Steps To Reproduce
Additional Information Related to DUART 68681 changes in r28660
Github Commit
Regression Version 0.153
Affected Sets / Systems All sets in micro3d.c
Attached Files
has duplicate 06856Closed  botss, f15se: All Microprose Games lost the sound/ F15 Strike Eagle, and BOTSS 
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Jul 18, 2014, 01:43
Old 68681 device was removed, its serial port emulation was 'fake' (byte writes instead of bitstream). The new device is correct.
micro3d hardware has a setup that connects i8051 serial to 68681 serial. Our i8051 emulation is still using fake serial implementation. Until mcs51.c(i8051) is updated to use diserial, this bug cannot be fixed without jumping through kludges and hacks.
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Senior Tester
2 days ago
This only seems to be partially fixed, the sound very quickly dies in botss still at least, just start the game, move around a bit, blow a few things up, and you'll quickly end up with the game just making a buzzing sound and nothing more.
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Senior Tester
2 days ago
You may reopen it if you're not satisfied with the work done.
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Senior Tester
1 day ago
well this is what it does now, about 30 seconds in (I cut the boot sequence from the video as it takes about a minute) the sound starts repeating a noise, then dies.. sometimes it just dies with silence.

maybe a new bug should be opened instead, but I guess it's still related to the old regression, not properly fixed yet
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14 hours ago <--- this may fix it, needs testing though