- --
Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
---|---|---|---|---|---|
05614 | Gameplay | Critical (emulation) | Always | Jun 24, 2014, 01:21 | Mar 26, 2024, 12:50 |
Tester | Tafoid | View Status | Public | Platform | MAME (Official Binary) |
Assigned To | Resolution | Reopened | OS | Windows Vista/7/8 (64-bit) | |
Status [?] | Confirmed | Driver | |||
Version | 0.153 | Fixed in Version | Build | ||
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 05614: primrag2: Game no longer boots to attact mode | ||||
Description | The game, while not working correctly, would boot at least to attract mode. It no longer does an is considered a major regression. | ||||
Steps To Reproduce | |||||
Additional Information | Traced to IDE work in r25840, ironically, the revision which got Turret Tower working correctly. | ||||
Github Commit | |||||
Flags | |||||
Regression Version | 0.151 | ||||
Affected Sets / Systems | primrag2 | ||||
Attached Files
|
|||||
Relationships
There are no relationship linked to this issue. |
Notes
3
No.11696
peterferrie Developer
May 31, 2015, 00:06
|
I think that I've fixed this (3a1d3b2b22ca0ef92cde27ddb24826e2d11ee6a7), and turrett still works. |
---|---|
No.13624
Tafoid Administrator
Feb 13, 2017, 18:02
|
This is a constant battle of IDE timing and other factors which makes is difficult to get working cleanly. |
No.13625
Haze Senior Tester
Feb 13, 2017, 18:13
|
I think half the problem is not documenting the original drive types and their speeds etc. so things keep getting tweaked one way or another... |