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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
---|---|---|---|---|---|
05614 | Crash/Freeze | Critical (emulation) | Always | Jun 24, 2014, 01:21 | 8 days ago |
Tester | Tafoid | View Status | Public | Platform | MAME (Official Binary) |
Assigned To | smf | Resolution | Fixed | OS | Windows Vista/7/8 (64-bit) |
Status [?] | Resolved | Driver | |||
Version | 0.153 | Fixed in Version | 0.275GIT | Build | |
Fixed in Git Commit | 3a1d3b2 | Github Pull Request # | |||
Summary | 05614: primrag2: Game no longer boots to attract mode | ||||
Description | The game, while not working correctly, would boot at least to attract mode. It no longer does and is considered a major regression. | ||||
Steps To Reproduce | |||||
Additional Information | Traced to IDE work in r25840, ironically, the revision which got Turret Tower working correctly. | ||||
Github Commit | |||||
Flags | |||||
Regression Version | 0.151 | ||||
Affected Sets / Systems | primrag2 | ||||
Attached Files
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Relationships
There are no relationship linked to this issue. |
Notes
5
![]() No.11696
peterferrie Developer
May 31, 2015, 00:06
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I think that I've fixed this (3a1d3b2b22ca0ef92cde27ddb24826e2d11ee6a7), and turrett still works. |
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![]() No.13624
Tafoid Administrator
Feb 13, 2017, 18:02
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This is a constant battle of IDE timing and other factors which makes is difficult to get working cleanly. |
![]() No.13625
Haze Senior Tester
Feb 13, 2017, 18:13
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I think half the problem is not documenting the original drive types and their speeds etc. so things keep getting tweaked one way or another... |
![]() No.22951
smf Developer
15 days ago
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The game is now playable through a combination of a (guessed) interrupt disable in the CPLD, clearing interrupts after reading a sector and there is more data ready (which the ATA-1 says some drives will do) & a timing change in the SPU DMA handling. Further investigation is required, when hardware becomes available. |
![]() No.22992
JimCarlTay Tester
8 days ago
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UPDATES: Changed bug type to Crash/Freeze, made a minor grammar fix in description. |