Viewing Issue Advanced Details
|ID||Category [?]||Severity [?]||Reproducibility||Date Submitted||Last Update|
|05636||Sound||Major||Always||Jul 23, 2014, 16:56||Aug 9, 2014, 20:02|
|Tester||Tafoid||View Status||Public||Platform||MAME (Official Binary)|
|Assigned To||Phil Bennett||Resolution||Fixed||OS||Windows Vista/7/8 (64-bit)|
|Version||0.154||Fixed in Version||0.155||Build||Normal|
|Fixed in Git Commit||Github Pull Request #|
|Summary||05636: gauntleg, gauntdl, carnevil and clones: Missing streaming BGM/Sounds during gameplay|
Music and sound seem to be present up until you start the the first level. At that point the music and most sound effects seem to disappear and it is not updated.
Carnevil has some sound/music until the level starts, then just sound effects.
|Steps To Reproduce|
|Additional Information||Suspect April 20-April 21, 2014 - r29798 (audio modernization)|
|Affected Sets / Systems||gauntleg, gauntdl, carnevil and clones|
Jul 23, 2014, 20:11
Upon starting the first level, I hear a constant noise after the music and most sound effects disappear.
I can't tell if it's repeated water noise from the waterfall or some kind of static that repeats itself.
Aug 4, 2014, 19:06
edited on: Aug 4, 2014, 19:07
|lol i just reported this and i got got closed you must of just posted this the same time i did... lol. oh well :/ :L ill just leave this to you devs sorry :) keep up the fixes thank you very much|
Aug 9, 2014, 20:02
|The kludgy part of midway_ioasic_device::fifo_status_r() broke during the r29798 modernization...|