Viewing Issue Advanced Details
ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
00060 Graphics Major Have not tried Jan 18, 2008, 18:26 Jan 19, 2008, 13:33
Tester Tafoid View Status Public Platform
Assigned To Resolution Fixed OS
Status [?] Resolved Driver
Version 0.116u1 Fixed in Version 0.116u3 Build
Fixed in Git Commit Github Pull Request #
Summary 00060: dkong.c: Screen offsets and P2 misplacement.
Description There are a number of games that either have screen offsets (as in dkong + clones), or outright misplacement when 2nd player is shown in cocktail mode.

Sets I noticed were issues:
dkong + clones
dkongjr + clones
dkong3 + clones
herodk, herodku
spclforc, spcfrcii
Steps To Reproduce
Additional Information Follow-up by couriersud:The issues will vanish once all drivers will be updated to using the new VIDEO_RAW interface.
This does assume that all games in dkong.c have identical clocks or end up after dividing at the the base clock.
Dkong has a base clock of 61.44 MHZ while radarscp has 73.728. Dkong is devided by 5, radarscp by 6 and both have 12.288 as their base frequency.
If anybody has information for the other games, please let me know.
Github Commit
Flags Regression
Regression Version 0.116
Affected Sets / Systems dkong.c
Attached Files
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