Viewing Issue Advanced Details
|ID||Category [?]||Severity [?]||Reproducibility||Date Submitted||Last Update|
|06020||Color/Palette||Minor||Always||Aug 24, 2015, 21:42||Sep 5, 2018, 19:32|
|Tester||izius||View Status||Public||Platform||MAME (Official Binary)|
|Version||0.164||Fixed in Version||0.202||Build|
|Fixed in Git Commit||Github Pull Request #|
|Summary||06020: sshangha, sshanghab, sshanghaj: Black sprites in some cutscenes|
In quest mode, round 3 cutscenes (before and after the level), the lanterns are completely black.
Also, in round 5 cutscene (only after the level), one player character is totally black, after transforming into a god.
|Steps To Reproduce|
Tested up to 0.61, no regression found. Looks like it always happened.
Videos with the correct colors:
Stage 5 cutscene (final part), then stage 6
|Affected Sets / Systems||sshangha, sshanghab, sshanghaj|
0000.png (20,845 bytes) Aug 24, 2015, 21:42 Uploaded by izius
Round 3 cutscene
0001.png (20,699 bytes) Aug 24, 2015, 21:43 Uploaded by izius
Round 5 cutscene
sshangha.zip (127,054 bytes) Aug 24, 2015, 21:45 Uploaded by izius
Inp of sshangha, up to round 6
|There are no relationship linked to this issue.|
Sep 2, 2018, 21:22
|Edited the report, adding the new clone supported in 0.201.|
Sep 5, 2018, 04:24
I've made some fixes to the emulation which should address these bugs
the bootleg still has some issues with text in quest mode, but looking at what it writes I'd be surprised if the bootleg PCB doesn't have the same issues.
Sep 5, 2018, 12:45
|I know it's not the reported bug, but is the voice at 22:02 supposed to sound like that? Kind of creepy.|
Sep 5, 2018, 19:32
|there's a pull request from cam900 in GIT that adjusts the frequency of the OKI M6295, so that will probably fix the voices.|