Viewing Issue Advanced Details
ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
06020 Color/Palette Minor Always Aug 24, 2015, 21:42 Sep 5, 2018, 19:32
Tester izius View Status Public Platform MAME (Official Binary)
Assigned To Haze Resolution Fixed OS
Status [?] Resolved Driver sshangha.cpp
Version 0.164 Fixed in Version 0.202 Build
Fixed in Git Commit Github Pull Request #
Summary 06020: sshangha, sshanghab, sshanghaj: Black sprites in some cutscenes
Description In quest mode, round 3 cutscenes (before and after the level), the lanterns are completely black.
Also, in round 5 cutscene (only after the level), one player character is totally black, after transforming into a god.
Steps To Reproduce
Additional Information Tested up to 0.61, no regression found. Looks like it always happened.

Videos with the correct colors:

Stage 3

Stage 5 cutscene (final part), then stage 6
Github Commit
Regression Version
Affected Sets / Systems sshangha, sshanghab, sshanghaj
Attached Files
png file icon 0000.png (20,845 bytes) Aug 24, 2015, 21:42 Uploaded by izius
Round 3 cutscene
png file icon 0001.png (20,699 bytes) Aug 24, 2015, 21:43 Uploaded by izius
Round 5 cutscene
zip file icon (127,054 bytes) Aug 24, 2015, 21:45 Uploaded by izius
Inp of sshangha, up to round 6
There are no relationship linked to this issue.
User avatar
Sep 2, 2018, 21:22
Edited the report, adding the new clone supported in 0.201.
User avatar
Senior Tester
Sep 5, 2018, 04:24
I've made some fixes to the emulation which should address these bugs

the bootleg still has some issues with text in quest mode, but looking at what it writes I'd be surprised if the bootleg PCB doesn't have the same issues.
User avatar
Sep 5, 2018, 12:45
I know it's not the reported bug, but is the voice at 22:02 supposed to sound like that? Kind of creepy.
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Senior Tester
Sep 5, 2018, 19:32
there's a pull request from cam900 in GIT that adjusts the frequency of the OKI M6295, so that will probably fix the voices.