Viewing Issue Advanced Details
ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
06232 Misc. Minor N/A Jun 8, 2016, 04:03 Jul 23, 2022, 22:22
Tester Nightvoice View Status Public Platform MAME (Official Binary)
Assigned To hap Resolution Fixed OS Windows Vista/7/8 (64-bit)
Status [?] Resolved Driver
Version 0.174 Fixed in Version 0.246 Build
Fixed in Git Commit d17d5ac Github Pull Request #
Summary 06232: bshark: Missing Lamp Output
Description The driver is missing an output for the lights that flash on the cabinet when the player is hit (needed for creation of animated artwork). As the schematic does not reference any lamp flasher output but does show a 24V motor driver for the "cabinet shaker" motor, it has been suggested that the lights are triggered in parallel with/by the shaker motor. A walkthrough video where this is discussed is at

It would also be really cool if it could be made to play a sample of the cabinet shaking noise in conjunction with this.
Steps To Reproduce
Additional Information
Github Commit
Regression Version
Affected Sets / Systems bshark
Attached Files
There are no relationship linked to this issue.
User avatar
Jun 13, 2016, 08:02
Could you try adding
output().set_lamp_value(0, (m_cpua_ctrl & 0x04) ? 1 : 0);
at the end of cpua_ctrl_w and see if it works? I know next to nothing of the layout / artwork system, so I can't really help.
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Senior Tester
Apr 30, 2022, 12:23
6 years later, no response from the OP. Should we leave it open?
User avatar
Jul 23, 2022, 22:22
It gets output to "genout2".