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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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06368 | DIP/Input | Trivial | Always | Sep 4, 2016, 17:16 | Sep 13, 2016, 09:23 |
Tester | izius | View Status | Public | Platform | MAME (Official Binary) |
Assigned To | Kale | Resolution | Fixed | OS | Windows XP |
Status [?] | Resolved | Driver | |||
Version | 0.177 | Fixed in Version | 0.178 | Build | Normal |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 06368: shangkid, hiryuken: Buttons 1 and 2 are switched | ||||
Description | In the practice mode, you're asked to perform some moves. When the game shows the inputs to attack, you'll receive half points if you follow the inputs drawn graphically and full points if you invert the buttons. | ||||
Steps To Reproduce | Start a game; in a few seconds you'll enter practice mode (don't press 1P button here or you'll skip it completely). | ||||
Additional Information |
The inputs are currently mapped as: button 1: kick button 2: punch Assuming the drawn buttons are (from left to right) 1 and 2, I'm guessing they're either programmed wrong (original bug) or mapped inverted. No idea which is the case. |
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Github Commit | |||||
Flags | |||||
Regression Version | |||||
Affected Sets / Systems | shangkid, hiryuken | ||||
Attached Files
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0000.png (5,098 bytes) Sep 4, 2016, 17:16 Uploaded by izius Used button 2 - considered wrong and got half points
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0001.png (5,126 bytes) Sep 4, 2016, 17:17 Uploaded by izius Used button 1 - considered right and got full points
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Relationships
There are no relationship linked to this issue. |
Notes
2
No.13110
B2K24 Senior Tester
Sep 4, 2016, 17:31
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I get the same result here. |
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No.13136
Kale Developer
Sep 12, 2016, 17:06
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Service Mode has punch button above kick button, therefore is definitely button 1. http://mamedev.emulab.it/kale/fast/files/0004_5281825088.png |