Viewing Issue Advanced Details
|ID||Category [?]||Severity [?]||Reproducibility||Date Submitted||Last Update|
|06447||DIP/Input||Minor||Always||Dec 5, 2016, 18:35||Dec 15, 2016, 23:34|
|Tester||system11||View Status||Public||Platform||MAME (Official Binary)|
|Assigned To||Resolution||Duplicate||OS||Windows Vista/7/8 (64-bit)|
|Version||0.180||Fixed in Version||Build||64-bit|
|Summary||06447: mj4simai: Test mode immediately exits when any key is pressed|
|Description||Test mode not working properly.|
|Steps To Reproduce||Turn service mode on with F2 or via dips, reset to go into test mode, press any key to leave grid/colour test, game will briefly show inputs but reset.|
|Affected Sets / Systems||mj4simai|
|There are no relationsihp linked to this issue.|
Dec 6, 2016, 04:25
edited on: Dec 6, 2016, 15:23
This is mentioned in the source file:
mj4simai: - test mode doesn't work correctly, the grid is ok but when you press a key to go to the next screen (input test) it stays up a second and then drops back into the game
Please check the source code always before you post a report.
Dec 15, 2016, 23:34
edited on: Dec 15, 2016, 23:48
It shouldn't go as far as the colour display on the grid, the PCB behaves like this:
plain grid -> grid + colours -> input test
to leave test mode press A+B or C+D+E+F+G, possibly other combinations. Game goes into play whether test mode dip is still on or off.
Suspect the problem is some kind of input (service mode maybe?) which is being held, and as such other keys are seen as a combination to exit again. I can kind of replicate the problem by holding B down on the PCB and trying to use A for next screen.
Would you like me to push a code commit with this extra information so it can be ignored there rather than tracked here?