Viewing Issue Advanced Details
ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
06461 DIP/Input Trivial Always Dec 28, 2016, 16:44 Dec 29, 2016, 01:41
Tester Nomax View Status Public Platform MAME (Official Binary)
Assigned To Tafoid Resolution Fixed OS Other
Status [?] Resolved Driver pacman.cpp
Version 0.181 Fixed in Version 0.182 Build Normal
Summary 06461: eeekk: 2P Start Button map is missing
Description There is no input label for 2P Start. This can be triggered by using the 1P Button 1, however.
Steps To Reproduce
Additional Information
Regression Version 0.181
Affected Sets / Systems eeekk
Attached Files
There are no relationship linked to this issue.
User avatar
Dec 29, 2016, 01:39
The only problem here is labeling of the ports. The 1P Attack button and the 2P Start button have shared function. It makes since because since this is a pacman mod board, it used most of the pacman input definitions and control panel. In this case, the 2P Start will work in any screen orientation (Upright or Cocktail). When in a Upright, Both players started will share the upright control panel whereas the cocktail will use the 2P controls as the screen flips, as expected.

Resolving, but changing the bug description to fit the actual issue.