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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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06714 | DIP/Input | Major | Always | Oct 13, 2017, 23:18 | Jan 15, 2018, 08:43 |
Tester | mmarino4 | View Status | Public | Platform | MAME (Official Binary) |
Assigned To | Resolution | Open | OS | Windows Vista/7/8 (64-bit) | |
Status [?] | Confirmed | Driver | |||
Version | 0.190 | Fixed in Version | Build | 64-bit | |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 06714: snes [sscope6, batlclsh, metalcom, xzoneju, yoshisaf, tinstar, t2ag, othunder]: Super Scope input does not work correctly | ||||
Description |
MAME recognizes that the Super Scope is plugged in however it does not register shots in most games. It works best in Battle Clash (batlclsh) where the fire button always works but you cannot aim. In Super Scope 6 (sscope6), it will register your first test shot then never again. The rest of the games I tried (metalcom, xzone, yoshisaf, tinstar, t2ag, othunder) the fire input was not recognized. |
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Steps To Reproduce | Start a Super Scope supported game such as Super Scope 6 (sscope6) and try to play. Make sure you select the Super Scope for controller 2 in slot devices and reset from there. | ||||
Additional Information | |||||
Github Commit | |||||
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Regression Version | |||||
Affected Sets / Systems | snes [sscope6, batlclsh, metalcom, xzoneju, yoshisaf, tinstar, t2ag, othunder] | ||||
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