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ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
---|---|---|---|---|---|
06734 | Interface | Minor | Always | Oct 25, 2017, 22:02 | Oct 31, 2017, 04:38 |
Tester | Zaghadka | View Status | Public | Platform | MAME (Official Binary) |
Assigned To | Resolution | Unable to reproduce | OS | Windows 10 (64-bit) | |
Status [?] | Closed | Driver | |||
Version | 0.191 | Fixed in Version | Build | 64-bit | |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 06734: ROMs return to "available" list when launching a Genesis game with "Hide romless" set to on. | ||||
Description | When you launch a Genesis game from the "unavailable" tab, all the romless sets return to the "available" list upon return to the UI. | ||||
Steps To Reproduce |
Make sure "hide romless sets" option is on. Launch MAME. Click on the "Unavailable" tab. Note machines and sets shown. Double-click on "Genesis (USA, NTSC)" in the "Unavailable" folder, double-click on any software item. Press escape to return to the UI after the cartridge has run. Upon return to the interface, "Unavailable" is now empty, and "Genesis (USA, NTSC)" can be found in the "Available" folder. I am finding that it deposits the caret at a random folder. I have been returned to "Available," "Working," and "Unavailable." |
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Additional Information | Using Windows 10 Fall Creators, v1709, patch level 16299.19. | ||||
Github Commit | |||||
Flags | |||||
Regression Version | 0.191 | ||||
Affected Sets / Systems | |||||
Attached Files
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genesis.ini (10,614 bytes) Oct 30, 2017, 13:03 Uploaded by Zaghadka [Show Content] [Hide Content]# # CORE CONFIGURATION OPTIONS # readconfig 1 writeconfig 0 # # CORE SEARCH PATH OPTIONS # homepath . rompath roms;software hashpath hash samplepath samples artpath artwork ctrlrpath ctrlr inipath ini fontpath . cheatpath cheat crosshairpath crosshair pluginspath plugins languagepath language swpath software # # CORE OUTPUT DIRECTORY OPTIONS # cfg_directory cfg nvram_directory nvram input_directory inp state_directory sta snapshot_directory snap diff_directory diff comment_directory comments # # CORE STATE/PLAYBACK OPTIONS # state autosave 0 playback record record_timecode 0 exit_after_playback 0 mngwrite aviwrite wavwrite snapname %g/%i snapsize auto snapview internal snapbilinear 1 statename %g burnin 0 # # CORE PERFORMANCE OPTIONS # autoframeskip 1 frameskip 0 seconds_to_run 0 throttle 1 sleep 1 speed 1.0 refreshspeed 0 # # CORE RENDER OPTIONS # keepaspect 1 unevenstretch 1 unevenstretchx 0 unevenstretchy 0 autostretchxy 0 intoverscan 0 intscalex 0 intscaley 0 # # CORE ROTATION OPTIONS # rotate 1 ror 0 rol 0 autoror 0 autorol 0 flipx 0 flipy 0 # # CORE ARTWORK OPTIONS # artwork_crop 1 use_backdrops 1 use_overlays 1 use_bezels 1 use_cpanels 1 use_marquees 1 # # CORE SCREEN OPTIONS # brightness 1.0 contrast 1.0 gamma 1.0 pause_brightness 0.65 effect none # # CORE VECTOR OPTIONS # beam_width_min 1.0 beam_width_max 1.0 beam_intensity_weight 0 flicker 0 # # CORE SOUND OPTIONS # samplerate 48000 samples 1 volume 0 # # CORE INPUT OPTIONS # coin_lockout 1 ctrlr mouse 1 joystick 1 lightgun 0 multikeyboard 0 multimouse 0 steadykey 0 ui_active 0 offscreen_reload 0 joystick_map auto joystick_deadzone 0.3 joystick_saturation 0.85 natural 0 joystick_contradictory 0 coin_impulse 0 # # CORE INPUT AUTOMATIC ENABLE OPTIONS # paddle_device keyboard adstick_device keyboard pedal_device keyboard dial_device keyboard trackball_device keyboard lightgun_device keyboard positional_device keyboard mouse_device mouse # # CORE DEBUGGING OPTIONS # verbose 0 log 0 oslog 0 debug 0 update_in_pause 0 debugscript # # CORE COMM OPTIONS # comm_localhost 0.0.0.0 comm_localport 15112 comm_remotehost 127.0.0.1 comm_remoteport 15112 # # CORE MISC OPTIONS # drc 1 drc_use_c 0 drc_log_uml 0 drc_log_native 0 bios cheat 0 skip_gameinfo 1 uifont default ui cabinet ramsize confirm_quit 0 ui_mouse 1 autoboot_command autoboot_delay 0 autoboot_script console 0 plugins 1 plugin noplugin language English # # HTTP SERVER OPTIONS # http 0 http_port 8080 http_root web # # OSD KEYBOARD MAPPING OPTIONS # uimodekey SCRLOCK # # OSD FONT OPTIONS # uifontprovider auto # # OSD OUTPUT OPTIONS # output auto # # OSD INPUT OPTIONS # keyboardprovider auto mouseprovider auto lightgunprovider auto joystickprovider auto # # OSD DEBUGGING OPTIONS # debugger auto debugger_font auto debugger_font_size 0 watchdog 0 # # OSD PERFORMANCE OPTIONS # numprocessors auto bench 0 # # OSD VIDEO OPTIONS # video d3d numscreens 1 window 0 maximize 1 waitvsync 1 syncrefresh 0 monitorprovider auto # # OSD PER-WINDOW VIDEO OPTIONS # screen auto aspect auto resolution auto view auto screen0 auto aspect0 auto resolution0 auto view0 auto screen1 auto aspect1 auto resolution1 auto view1 auto screen2 auto aspect2 auto resolution2 auto view2 auto screen3 auto aspect3 auto resolution3 auto view3 auto # # OSD FULL SCREEN OPTIONS # switchres 0 # # OSD ACCELERATED VIDEO OPTIONS # filter 1 prescale 1 # # OpenGL-SPECIFIC OPTIONS # gl_forcepow2texture 0 gl_notexturerect 0 gl_vbo 1 gl_pbo 1 gl_glsl 0 gl_glsl_filter 1 glsl_shader_mame0 none glsl_shader_mame1 none glsl_shader_mame2 none glsl_shader_mame3 none glsl_shader_mame4 none glsl_shader_mame5 none glsl_shader_mame6 none glsl_shader_mame7 none glsl_shader_mame8 none glsl_shader_mame9 none glsl_shader_screen0 none glsl_shader_screen1 none glsl_shader_screen2 none glsl_shader_screen3 none glsl_shader_screen4 none glsl_shader_screen5 none glsl_shader_screen6 none glsl_shader_screen7 none glsl_shader_screen8 none glsl_shader_screen9 none # # OSD SOUND OPTIONS # sound auto audio_latency 2 # # PORTAUDIO OPTIONS # pa_api none pa_device none pa_latency 0 # # BGFX POST-PROCESSING OPTIONS # bgfx_path bgfx bgfx_backend auto bgfx_debug 0 bgfx_screen_chains default bgfx_shadow_mask slot-mask.png bgfx_avi_name bgfx.avi # # WINDOWS PERFORMANCE OPTIONS # priority 0 profile 0 # # WINDOWS VIDEO OPTIONS # menu 0 # # DIRECT3D POST-PROCESSING OPTIONS # hlslpath hlsl hlsl_enable 1 hlsl_oversampling 0 hlsl_write hlsl_snap_width 2048 hlsl_snap_height 1536 shadow_mask_tile_mode 0 shadow_mask_alpha 0.0 shadow_mask_texture aperture.png shadow_mask_x_count 6 shadow_mask_y_count 6 shadow_mask_usize 0.1875 shadow_mask_vsize 0.1875 shadow_mask_uoffset 0.0 shadow_mask_voffset 0.0 distortion 0.0 cubic_distortion 0.06 distort_corner 0.04 round_corner 0.03 smooth_border 0.0 reflection 0.0 vignetting 0.03 scanline_alpha 0.25 scanline_size 1.0 scanline_height 1.0 scanline_variation 1.0 scanline_bright_scale 1.0 scanline_bright_offset 0.0 scanline_jitter 0.0 hum_bar_alpha 0.0 defocus 0.0,0.0 converge_x 0.3,0.0,-0.3 converge_y 0.0,0.3,-0.3 radial_converge_x 0.0,0.0,0.0 radial_converge_y 0.0,0.0,0.0 red_ratio 1.0,0.0,0.0 grn_ratio 0.0,1.0,0.0 blu_ratio 0.0,0.0,1.0 saturation 1.4 offset 0.0,0.0,0.0 scale 0.95,0.95,0.95 power 0.8,0.8,0.8 floor 0.00,0.00,0.00 phosphor_life 0.4,0.4,0.4 # # NTSC POST-PROCESSING OPTIONS # yiq_enable 1 yiq_jitter 0.0 yiq_cc 3.59754545 yiq_a 0.5 yiq_b 0.5 yiq_o 0.0 yiq_p 1.0 yiq_n 1.0 yiq_y 6.0 yiq_i 1.2 yiq_q 0.6 yiq_scan_time 52.6 yiq_phase_count 2 # # VECTOR POST-PROCESSING OPTIONS # vector_beam_smooth 0.0 vector_length_scale 0.8 vector_length_ratio 500.0 # # BLOOM POST-PROCESSING OPTIONS # bloom_blend_mode 0 bloom_scale 0.3 bloom_overdrive 1.0,1.0,1.0 bloom_lvl0_weight 1.0 bloom_lvl1_weight 0.21 bloom_lvl2_weight 0.19 bloom_lvl3_weight 0.17 bloom_lvl4_weight 0.15 bloom_lvl5_weight 0.14 bloom_lvl6_weight 0.13 bloom_lvl7_weight 0.12 bloom_lvl8_weight 0.11 # # FULL SCREEN OPTIONS # triplebuffer 0 full_screen_brightness 1.0 full_screen_contrast 1.0 full_screen_gamma 1.0 # # INPUT DEVICE OPTIONS # global_inputs 0 dual_lightgun 0 | ||||
Relationships
There are no relationship linked to this issue. |
Notes
8
No.14329
Zaghadka Tester
Oct 25, 2017, 22:13
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Just tried launching a software set from Atari 2600 (PAL) and Atari 800XL (PAL). When launching a set from those machines, the machines stay "Unavailable" on return to the GUI. So far, only launching a Genesis (NTSC) software set repairs the "Unavailable" and "Available" folders. |
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No.14330
Tafoid Administrator
Oct 26, 2017, 00:07
edited on: Oct 26, 2017, 00:07 |
Do you have Configure Options > Miscellaneous Options > Hide romless machine from available list set to OFF? If not, please do. It will make make them not 'hide' so they will show up. It is On be default as most people only wanted to see what they had romsets for. All romsets which do not require and unique romset, or are 100% clones of another and have no unique roms are now shown, including the machines you've mentioned. It doesn't check that you have software, it only checks the romsets required to start the emulation. |
No.14335
Zaghadka Tester
Oct 26, 2017, 17:24
edited on: Oct 26, 2017, 17:28 |
Okay, and Genesis (USA, NTSC) is a romless set even though it shows up as the parent. Edited to reflect the movement of all romless to "available" when done launching a Genesis game. Can you confirm this behavior? |
No.14359
Tafoid Administrator
Oct 29, 2017, 16:55
edited on: Oct 30, 2017, 11:05 |
I've tried seeing what happens to you happens to me.. it doesn't. When I exit a game run through the UI for Genesis, it brought me back to Unavailable listing - right where I was before I launched the system and chose the softlist item to run. Can you duplicate this one in a completely clean install environment? I can't discount the fact that a stray setting in an .ini or .cfg file might be interfering with things. |
No.14370
Zaghadka Tester
Oct 30, 2017, 12:53
|
Tried a clean install. The behavior doesn't happen with a clean install on my end either. Clean install was: mame64.exe, a roms folder with "megadriv" in it, the hash directory, the plugins directory, and a "mame64 -cc" generated set of INI files. I'll have to see what it is about my particular install that causes the behavior. This will probably take a while, but I'll see if I can't pin it down. Incidentally, on a *very* minor note, Mega Drive (Europe, PAL) is what shows up in the available list when "hide romless" is set to on. This is marked as a clone, however. It might be better to mark that as the parent and Genesis (USA, NTSC) as a clone if that is the behavior going forward. Right now, Genesis (USA, NTSC) shows up as the parent in the UI. |
No.14371
Zaghadka Tester
Oct 30, 2017, 13:02
edited on: Oct 30, 2017, 13:04 |
Didn't take long at all to pin it down. It was the genesis.ini file I was using. When I replaced it with a clean file, the problem went away. I'm posting the ini file to see if it replicates on your end. If it does, I'll look through it setting by setting to see what's causing the problem. (I should note that I believe this file was probably generated by mameui64 at some point, so it is unlikely anyone else will get to the precise state I'm in with vanilla mame.) |
No.14376
Robbbert Senior Tester
Oct 31, 2017, 00:17
|
So is this still an issue? Or can we close it? |
No.14380
B2K24 Senior Tester
Oct 31, 2017, 04:38
|
Can't repo it here so I'll close it. |