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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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06758 | Graphics | Minor | Always | Nov 8, 2017, 21:06 | Nov 8, 2017, 21:57 |
Tester | M.A.S.H. | View Status | Public | Platform | MAME (Official Binary) |
Assigned To | Resolution | Open | OS | Windows 10 (64-bit) | |
Status [?] | Confirmed | Driver | |||
Version | 0.191 | Fixed in Version | Build | 64-bit | |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 06758: paclandp: Screen flickering | ||||
Description |
The screen in Pac-Land (United Amusements PC Engine) now looks like it is flickering. The background graphics are moving very fast one line up and down. The sprite graphics didn't move. This happend after this changes: huc6270: invert h/vsync logic for interrupts, fixes several PC Engine hangs [Angelo Salese] https://git.redump.net/mame/commit/?id=e38550a3a3caf2c2c44323c68e4e02ba28402629 |
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Steps To Reproduce | |||||
Additional Information | |||||
Github Commit | |||||
Flags | |||||
Regression Version | 0.191 | ||||
Affected Sets / Systems | paclandp | ||||
Attached Files
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Relationships
Notes
1
No.14422
Tafoid Administrator
Nov 8, 2017, 21:57
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There are a number of pce/tg16 games which also are hit with this - something which will be resolved eventually. |
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