Viewing Issue Advanced Details
ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
06762 Sound Minor Always Nov 16, 2017, 08:39 Nov 19, 2017, 21:42
Tester Augusto View Status Public Platform MAME (Official Binary)
Assigned To Resolution Open OS Windows 10 (64-bit)
Status [?] Acknowledged Driver karnov.cpp
Version 0.191 Fixed in Version Build 64-bit
Summary 06762: chelnov: sound music slowdown when big sprites are on screen and the player has a weapon with multiple shot
Description If big sprites is on screen and the player has a weapon with multiple shot at once the music is slowdown.
Hit multiple shoots in a boss and the music will slowdown.
MAME previous versions before 12-2016 not slowdown the music when bosses are hits with multiples shoots.

The same issue is in current MAME version with Midnight Resistance (several sprites or few big sprites on screen) and Secret Agent (some areas) both slowdown the music being both games from Data East.
Steps To Reproduce
Additional Information
Regression Version
Affected Sets / Systems chelnov
Attached Files
There are no relationship linked to this issue.
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Nov 18, 2017, 23:18
It has been reported multiple times that Midnight Resistance is plagued with slowdowns on real HW as well, so please stop moaning about it.