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ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
00681 Sound Major Always Feb 1, 2008, 20:34 Feb 1, 2008, 20:35
Tester -Misc Reporters- View Status Public Platform
Assigned To Resolution Fixed OS
Status [?] Resolved Driver mcr.cpp
Version 0.103u3 Fixed in Version 0.117u2 Build
Summary 00681: shollow, wacko, tron, dotron, crater, rampage: Major sound lag in some mcr.c and mcr3.c games.
Description In the recent versions of MAME, Satan's Hollow has major sound lag.
In other words, when the player fires off a shot there is a half second delay until the firing sound is heard.
I have noticed this with other Bally Midway games, Wacko, Satan's Hollow, Tron, Discs Of Tron, Crater Raider...
With Wacko, the player's firing shot is not heard until the shot has traveled over halfway through the screen. Compared to 36 Final, these delays have increased quite a bit. There may be some natural sound delay with these games but unlikely to be so far off as it currently is.
Steps To Reproduce
Additional Information Reported by JigenD / Gyrovision
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Regression Version
Affected Sets / Systems shollow, wacko, tron, dotron, crater, rampage
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