Viewing Issue Advanced Details
|ID||Category [?]||Severity [?]||Reproducibility||Date Submitted||Last Update|
|00681||Sound||Major||Always||Feb 1, 2008, 20:34||Feb 1, 2008, 20:35|
|Tester||-Misc Reporters-||View Status||Public||Platform|
|Version||0.103u3||Fixed in Version||0.117u2||Build|
|Summary||00681: shollow, wacko, tron, dotron, crater, rampage: Major sound lag in some mcr.c and mcr3.c games.|
In the recent versions of MAME, Satan's Hollow has major sound lag.
In other words, when the player fires off a shot there is a half second delay until the firing sound is heard.
I have noticed this with other Bally Midway games, Wacko, Satan's Hollow, Tron, Discs Of Tron, Crater Raider...
With Wacko, the player's firing shot is not heard until the shot has traveled over halfway through the screen. Compared to 36 Final, these delays have increased quite a bit. There may be some natural sound delay with these games but unlikely to be so far off as it currently is.
|Steps To Reproduce|
|Additional Information||Reported by JigenD / Gyrovision|
|Affected Sets / Systems||shollow, wacko, tron, dotron, crater, rampage|
|There are no relationship linked to this issue.|
|There are no notes attached to this issue.|