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ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
06935 Misc. Major Always Apr 8, 2018, 19:22 Feb 21, 2021, 17:58
Tester john_iv View Status Public Platform MAME (Self-compiled)
Assigned To AJR Resolution Fixed OS Windows 10 (64-bit)
Status [?] Resolved Driver
Version 0.196 Fixed in Version 0.229 Build 64-bit
Fixed in Git Commit f806cfd Github Pull Request #
Summary 06935: BFGX Shadow Mask not appearing in slider controls when more than one artpath present in mame.ini.
Description Noticed an oversight(?) with the mame.ini handling of the BGFX directory and the slider control for the shadow mask.

If I have more than one artwork folder (which I do for Mr. Do's, handheld, effects) stated in mame.ini artwork path, ala:
artpath artwork;artwork_handheld;artwork_ingame

I no longer can select the window 0, screen 0 shadow mask in the slider controls menu in-game. It's not present.

Going to:
artpath artwork
brings it back.

Also run into the same issue if I use an absolute path for bgfx_path = c:\blahblah\bgfx insetad of bgfx_path bgfx.

Anyhow, would be nice to be able to select the shadow mask line again w/ multiple artpaths.
Steps To Reproduce 1. Edit mame.ini to have multiple artpaths.
artpath artwork;test;test2
2. Launch mame:
'mame dkong -video bgfx -bgfx_screen_chains crt-geom-deluxe'
3. Enter tab menu and slider controls.
4. Note the missing shadow mask entry in the list.
Additional Information
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Senior Tester
Feb 21, 2021, 17:36
This should be fixed in 0.229GIT